Electronic Arts Inc

Associate Technical Artist - EA SPORTS FC

Electronic Arts Inc$74K — $102K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • At least 1 year of cinematic/games production experience.
  • Bachelor's degree or equivalent in a related field desired.
  • Strong communicator across artists, engineers, and managers.
  • Experience in scripting/programming with Python and C#; C++ is a bonus.
  • Proficiency in 3D art tools like Maya and other DCC software preferred.
  • A solutions-oriented mindset for testing and debugging.
  • Creative problem-solver with a passion for gaming.

Responsibilities

  • Act as a liaison between artists and engineers within the Core FC team.
  • Manage art production workflows, tools, and pipelines.
  • Optimize and integrate assets into projects.
  • Develop shaders to enhance visual quality.
  • Take ownership of technical issues and resolve them effectively.
  • Collaborate with project managers, SEs, and the Technical Art team.

Benefits

  • 3 weeks of vacation per year to start.
  • 10 days of sick leave annually.
  • Paid top-up to EI/QPIP benefits for new parents, including maternity and parental leave.
  • Comprehensive health, dental, and vision insurance.
  • Life and disability insurance.
  • Retirement plan for regular full-time employees.
  • Potential eligibility for bonuses and incentive programs.
Full Job Description
Description & Requirements

Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week.

Your Responsibilities:

The Associate Technical Artist is a bridge between the artists and engineers. They are considered part of the Core FC team and work closely with artists, project managers, SEs and the Technical Art team. The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration and shader development. TAs are expected to assume ownership over any technical issues that arise on their project and bring them to resolution. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however you must demonstrate a comfort level in working with both art and science. Technical Artists report to Technical Art Directors or Development Directors on the EA SPORTS™ FC team.

Your Qualifications:
  • At least 1 years of cinematic/games production experience.
  • A bachelor's degree (or equivalent) in a related field is desired.
  • Effective at communicating with different audiences: artists, engineers, managers.
  • Experience scripting/programming in python and C#. (C++ is a bonus, but is not required).
  • Extended knowledge and experience working with 3D art packages (Maya) and other DCC tools is preferred.
  • A solutions-provider, particularly as it pertains to testing and debugging technical issues.
  • A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
  • A Passion for Games!


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$74,100 - $102,000 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

Post To

External careers site, Internal careers site

LinkedInID

74884070

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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