Riot Games

Associate Art Director - Unpublished R&D Product

Riot Games$185K — $258K *
Media
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 10+ years of industry experience creating high-quality game art
  • Experience managing artists and leads across UI, motion graphics, VFX, and illustration
  • Proven track record of shipping games on various platforms with robust visual direction
  • Strong collaboration skills with engineering, design, narrative, and tech art teams
  • Deep understanding of visual hierarchy and player-focused design
  • Experience adapting existing art assets for real-time applications
  • Expertise in building scalable production workflows

Responsibilities

  • Set and uphold the art direction across all visual elements
  • Define art goals, production strategies, and timelines for projects
  • Build and mentor a multidisciplinary team of artists
  • Lead hiring efforts for the art team to strengthen team capabilities
  • Partner with design for gameplay clarity and visual coherence
  • Collaborate with technical teams to ensure art performance and scalability
  • Integrate narrative elements into visual storytelling effectively
  • Provide direction and feedback to promote a healthy team culture
  • Establish efficient pipelines for asset integration and implementation
  • Manage relationships with external partners for art production

Benefits

  • Open paid time off policy
  • Flexible work schedules
  • Comprehensive medical, dental, and life insurance
  • Parental leave for employees and partners
  • 401k plan with company match
Full Job Description
TheAssociate Art Director at Riot oversees the quality and management of a team with a focus on Mission, Direction, and Cohesion. In this role, you will guide the art direction for an unannounced project within one of Riot's core IPs. Your scope spans game art presentation, UI, motion graphics, and VFX, ensuring a cohesive and engaging player experience. You will be responsible for team health, performance, and growth, while driving alignment across engineering, design, narrative, and technical art. You will report to the Art Director.

As an Associate Art Director on an unpublished R&D product, you will lead the game's development from prototype through production. You will define how players experience illustrations as interactive elements through motion, VFX, and UI. You will manage a multidisciplinary team of artists and establish scalable pipelines for integrating and optimizing illustrations for digital platforms. You'll partner closely with other development disciplines to deliver a polished, performant, and immersive product. As part of the creative team, you will help shape product strategy, remove obstacles, and ensure the art supports both gameplay clarity and long-term player engagement.

Responsibilities:
  • Set and uphold the art direction across game art presentation, UI, motion graphics and VFX
  • Define art goals, production strategies, and timelines
  • Build, manage, and mentor a multidisciplinary team of artists
  • Lead hiring efforts for the art team including defining roles, reviewing candidates, conducting interviews and making hiring decisions.
  • Partner with design to ensure strong gameplay clarity and readability
  • Collaborate with engineering and tech art to build scalable, performant game art
  • Work with narrative to ensure cohesive and compelling visual storytelling
  • Ensure high-quality integration and optimization of game art across required platforms
  • Provide clear direction, feedback, and foster a strong team culture
  • Establish efficient pipelines for high-volume asset integration and implementation
  • Manage external partners for game art, animation and VFX work

Required Qualifications:
  • 10+ years of industry experience creating high quality game art in UI, motion graphics, or VFX
  • Experience managing artists and leads across multiple disciplines like UI, motion graphics, VFX, and illustration
  • Experience shipping games across various platforms (i.e. mobile, PC, console, etc.), with strong visual direction and execution
  • Proven collaboration with engineering, design, narrative, and tech art
  • Strong understanding of visual hierarchy, readability, and player-focused design
  • Experience working with and adapting existing art assets for real-time applications
  • Experience building scalable production workflows

Desired Qualifications:
  • Experience working on live-service titles
  • Background in Visual Design or UI design
  • At least 3 years experience working within various game engines like Unreal, Unity, etc.
  • Strong foundation in art fundamentals and visual storytelling
  • Understanding of how VFX, animation, and UI support gameplay feedback
  • Familiarity with Riot Games' various IPs
  • Knowledge of current trends in cross-platform games
  • Portfolio demonstrating strength in UI, motion systems, and interactive presentation

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

  • (Los Angeles Only) Base salary range between $185,200.00 - $258,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
  • (Mercer Island only) Base salary range between $185,200.00 - $258,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

About Riot Games

Riot Games is a video game developer and publisher based in Los Angeles, California. The company was founded in 2006 by Brandon Beck and Marc Merrill, and is best known for its flagship game, League of Legends. The game has become one of the most popular esports titles in the world, with millions of players and fans around the globe. Riot Games is committed to creating high-quality, immersive gaming experiences that bring people together and foster a sense of community. The company is also dedicated to promoting diversity and inclusion in the gaming industry, and has launched several initiatives to support underrepresented groups.
Learn more about Riot Games
Size
2,500 employees
Industry
Founded
2006

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