Associate Art Director

Cloud Chamber

$75K — $95K *
Media
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 10+ years in game development, with 3+ years as Associate Art Director.
  • Experience shipping at least one AAA game in a leadership role.
  • Proven impact on a AAA title known for high visual fidelity.
  • Bachelor's Degree in Art or equivalent experience.
  • Experience leading large art teams and collaborating with Creative Directors.
  • Proficiency in UE5 and lighting/VFX, particularly with Lumen.
  • Familiarity with Maya, 3ds Max, Blender, and ZBrush.

Responsibilities

  • Oversee quality expectations for art creation within the team and external partners.
  • Translate and uphold creative vision, providing actionable briefs and feedback.
  • Champion realization pillars for game visuals in line with the Art Vision.
  • Collaborate across teams to ensure cohesive character, UI, and VFX development.
  • Create references and documentation to guide the art team.
  • Plan and direct workload for the art team alongside Art Leads and Production.
  • Conduct reviews to assess the quality of artwork implementation.

Benefits

  • Emphasis on high standards and progress-oriented culture.
  • Opportunity to collaborate across various creative disciplines.
  • Support for technology adaptation and problem-solving in development.
  • Focus on team mentorship and talent development.
  • Flexibility through hybrid work environment.
Full Job Description
As an Associate Art Director at Cloud Chamber, you will join our talented development team to help shape the visual excellence and output of our Art Department, defining and evangelizing the realization pillars for our game visuals while managing quality expectations for both internal and external development teams. You will be responsible for managing the relationship with our co-development partner; aligning with their art team, upholding the creative vision of the project, and delivering clear, actionable briefs that translate the overarching creative vision into cohesive, actionable benchmarks for deliverables. By leading this passionate group of artists to craft breathtaking environments, characters, and effects that support the overarching Art Vision, we will bring the richly imagined world of BioShock to life.

What You'll Do:
  • Ensure the successful creation and execution of domains within the internal Art Department, and external partners, by setting and managing quality expectations in alignment with the Art Vision and Production Strategy.
  • Support the Art Direction of external development teams; translating and upholding the creative vision, submitting clear, actionable briefs, reviewing work and giving meaningful feedback.
  • Define and evangelize the realization pillars to the team for the visuals of the game in accordance with the overarching Art Vision and Creative Direction.
  • Partner with Tech Art, Level Design, Mission Design, Narrative, and Cinematics to ensure a cohesive and holistic approach to the realization of the characters, UI, and VFX in support of the Creative Direction.Partner with Stakeholders in other art teams to ensure requirements/needs are being met to deliver on the art needs of the game.
  • Develop and maintain appropriate references and documentation to guide the team.
  • Support Art Leads and Production to plan and mandate work for the team.
  • Participate in reviews to validate the quality of the implementation of the departments under your purview.
  • Train and empower the Leads and ICs in your care to integrate art direction in their work to unleash their creativity and the ownership of their work.
  • Assist in the preparation of documentation and presentations.
  • Act as a stakeholder for recruitment, hiring, and onboarding.
  • Actively contribute to talent development, including identifying high-potential individuals, supporting succession planning, and supporting the ongoing development of skills and capabilities across the team.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.

Skills & Experiences:
  • A minimum of 10 years in game development, with at least 3+ years as an Associate Art Director.
  • Shipped at least one full cycle AAA game in a Leadership capacity.
  • Had significant impact on a AAA title recognized for its high visual fidelity.
  • Bachelor's Degree in Art or equivalent work experience.
  • Previous experience leading large art teams for AAA game development.Experience working with Art Directors/Creative Directors and spearheading translation of sophisticated art vision.
  • UE5 Experience.
  • Lighting and VFX experience, working with Lumen.
  • Maya, 3ds Max, Blender and ZBrush.
  • Substance Painter / Designer and PBR workflows.
  • Houdini, AfterEffects, Nuke or similar.
  • Background in 3D Art for games.
  • Experience working with hybrid/distributed teams and co-development.
  • Art and environmental storytelling experience.
  • Knowledge of asset creation pipelines.
  • Focus on First-Person Shooter is a plus
  • Bilingual French/English is a plus.

Who You Are:
  • Proven leadership and mentoring skills with a track record of guiding teams.
  • Being a manager of people who work in leadership positions with the ability to model best in class management philosophies.
  • Excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • Persistent and self-motivated with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • Can build and maintain trust-based relationships across all levels of the organization, showing an ability to listen actively, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • Shows a strong ownership of tasks, drives work forward autonomously, and maintains a critical eye for detail and organization to ensure high standards of quality.

For candidates located in Quebec:
  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.


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