AR/VR Developer

YinzCam Inc.

$95K — $115K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Entertainment Technology or Computer Science or foreign equivalent
  • 3+ years in Unity or Unreal Engine application development
  • 3+ years in game design and development across multiple facets
  • 3+ years in Java or C# programming
  • 3+ years in developing AR features for mobile platforms
  • 3+ years in computer vision/image processing with relevant tools
  • Knowledge of 3D modeling and texturing for custom assets

Responsibilities

  • Consult with clients to assess application performance needs
  • Develop software based on specifications and client requirements
  • Integrate AR experiences across Android and iOS platforms
  • Experiment with the latest AR technologies for prototypes
  • Participate in the entire feature lifecycle from concept to deployment
  • Identify and fix issues during testing and quality assurance
  • Create UX flows that outline user journeys in the AR experience

Benefits

  • Paid time off every year
  • Paid maternity and paternity leave
  • Full medical, dental, and vision insurance
  • Paid gym membership for LA Fitness
  • Access to Coursera for 10,000+ courses globally
  • Free beverages and snacks
  • Paid parking near the office
  • Opportunity to build products for recognized sports teams
Full Job Description
Description

Note: This role is fully on-site in our Pittsburgh Office. This is not a remote or hybrid position.

THE ROLE

YinzCam, Inc. is seeking an AR Developer in Pittsburgh, PA to create new augmented reality experiences for professional sports teams/stadiums by analyzing user needs and software requirements and applying principles and techniques of computer science, engineering, and mathematical analysis.

  • Consulting with clients and/or internal business representatives to determine client needs with regard to application performance, then developing software in accordance with required specifications and application needs
  • Integrating AR experiences with existing application for both Android and iOS platforms
  • Experimenting with the latest AR technologies to develop prototypes for demonstration to customers
  • Using extensive knowledge of Unity3d game engine, C#, and Java programming language to develop experience for multiple platforms, screens, form factors, and densities
  • Participating in full feature life cycle including concept, design, build, test, and deploy
  • Identifying and correcting problems uncovered during testing and quality assurance processes to determine the feasibility of design within time and cost constraints
  • Using System version control systems like Git to write and maintain software
  • Utilizing outside APIs and build tools to speed up the development process.
  • Creating UX flows of products that explain the user journey in the experience.

THE REQUIREMENTS

  • Must have a bachelor's degree (or foreign equivalent) in Entertainment Technology or Computer Science
  • 3+ years of experience developing applications using Unity or Unreal Engine
  • 3+ years of experience with various aspects of game design and development (3D, UI, gameplay, sound, physics, rendering, etc.)
  • 3+ years of professional experience with programming languages such as Java or C#
  • 3+ years of experience with developing AR features for either Android or IOS mobile platforms
  • 3+ years of experience with computer Vision/Image processing with OpenGL/OpenCV, PhotoShop, or other 3rd party libraries.
  • Knowledge of 3D modeling custom assets
  • Understanding texturing of 3D models and have ability to customize existing textures and 3D models based on customizations provided by the client.


THE BENEFITS

  • Paid time off every year
  • Paid maternity and paternity leave
  • Full medical, dental and vision health insurance
  • Paid gym membership in LA Fitness
  • Paid Coursera plan to take 10,000+ courses around the world
  • Beverages and snacks
  • Paid parking near the office
  • Building products for well-known sports teams

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