Electronic Arts Inc

Activities Designer

Electronic Arts Inc$92K — $129K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's Degree in Game Design or related field, or equivalent industry experience.
  • 1+ years experience working within game engines implementing content or features.
  • 1+ years experience creating progression, activities, or seasonal content for a shipped game.
  • BONUS: A passion for skateboarding and skate culture.

Responsibilities

  • Design, implement, and maintain compelling activities, challenges, missions, tasks, and events to engage players.
  • Refine designs based on playtests, game metrics, and player feedback.
  • Use the Frostbite engine to prototype and bring designs to life.
  • Collaborate with departments like UI, UX, and Gameplay to create engaging content.
  • Develop new features related to player engagement, progression, and seasonal content.

Benefits

  • 3 weeks of vacation per year to start.
  • 10 days of sick time per year.
  • Paid top-up for EI/QPIP benefits up to 100% for new parents (12 weeks for maternity, 4 weeks for parental/adoption leave).
  • Extended health, dental, and vision coverage.
  • Life insurance and disability insurance.
  • Retirement plan for regular full-time employees.
Full Job Description
Description & Requirements

We're looking for an Activities Designer to help shape the ongoing seasonal experience in skate, reporting to the Seasonal Design Director. You will be responsible for pitching, implementing, and fine-tuning activities for players to do solo and with others within skate. You'll also help design features, progression, and new activity modes to help support seasonal and project goals.

Responsibilities:
  • Design, implement, and maintain compelling activities, challenges, missions, tasks, and events that keep players engaged within seasons and throughout progression.
  • Refine designs based on internal and external playtests, game metrics, team input, and player feedback.
  • Work within the Frostbite engine using the editor and visual scripting to prototype and bring your designs to life.
  • Collaborate with other departments (UI, UX, Gameplay, etc) to support game features with engaging activity loops and content.
  • Help develop new features and systems related to player engagement, progression, and seasonal content.

Qualifications:

  • Bachelor's Degree in Game Design or related field, or equivalent industry experience.
  • 1+ years experience working within game engines implementing content or features.
  • 1+ years experience creating progression, activities, or seasonal content for a shipped game.
  • BONUS: A passion for skateboarding and skate culture.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

Post To

External careers site, Internal careers site

LinkedInID

85356217

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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