3D Graphics Software Engineer

Reveal Technology

$150K — $170K *
US-AnywhereRemote in United States
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years experience writing production code
  • Strong knowledge of Unity game engine
  • Experience writing shaders (HLSL, GLSL, etc.)
  • Experience working with Blazor
  • Strong knowledge of C# and .NET ecosystem including multithreading and performance optimization
  • Experience with low-level 3D graphics pipelines
  • Experience building complex UI using MVVM principles
  • XR/VR development experience

Responsibilities

  • Write clean, efficient code for realtime 3D graphics applications
  • Oversee code quality, test automation, and best practices
  • Draft design documents for product features and application architecture
  • Collaborate with cross-functional teams on frontend solutions
  • Participate in code reviews and provide feedback
  • Troubleshoot and resolve complex technical issues

Benefits

  • Medical, Dental, Vision coverage
  • HSA/FSA options
  • Parental Leave
  • 401(k) with 100% match for the first 6% contributed
  • Unlimited Paid Time Off
  • Home Office Stipend
Full Job Description
About the Role

We are looking for a highly skilled software engineer with deep expertise in Unity, C#, and 3D graphics development to drive the creation of high-performance, cross-platform applications. The ideal candidate is detail-oriented, collaborative, and experienced in building maintainable codebases while solving complex technical challenges. If you thrive in fast-paced environments, enjoy optimizing performance, and are passionate about pushing the boundaries of realtime 3D applications, we'd love to hear from you!

Responsibilities

  • Write clean, efficient code for realtime 3D graphics applications
  • Write and oversee code quality, test automation, development standards, and best practices, ensuring robust, clean, and maintainable codebases
  • Write design documents for product features and application architecture
  • Collaborate with cross-functional teams to implement and optimize frontend solutions
  • Participate in code reviews and provide constructive feedback to team members
  • Troubleshoot and resolve complex technical issues in production environments


Requirements

  • 5+ years experience writing production code
  • Strong knowledge of the Unity game engine
  • Experience writing shaders (HLSL, GLSL, etc.)
  • Experience working with Blazor
  • Strong knowledge of C# and the .NET ecosystem, including multithreading, large amounts of abstraction, memory management, unit testing, and performance optimization
  • Experience working with low-level 3D graphics pipelines
  • Experience with building cross-platform applications for desktop, mobile, and web using a variety of UI platforms
  • Experience building complex UI using MVVM principles
  • Experience working directly with low-level graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.)
  • Experience developing and deploying distributed systems using ASP.NET, gRPC, and REST APIs
  • XR/VR development experience
  • Strong problem-solving skills and attention to detail
  • Ability to work independently and as part of a collaborative team


Compensation

  • Salary ($150,000 - $170,000) + Equity
  • Salary is determined by the applicant's experience, knowledge, skills, abilities, internal equity, and alignment with market data.


Benefits

  • Medical, Dental, Vision coverage
  • HSA/FSA options
  • Parental Leave
  • 401(k): 100% match for the first 6% contributed
  • Unlimited Paid Time Off
  • Home Office Stipend


This position will be open on our website until it is successfully filled. To submit your application, please click the "Apply" button and follow the steps as directed.

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