3D Application Engineer

42dot, Inc

$172K — $237K *
Manufacturing & Automotive
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Deep experience with Unreal Engine (C++, Blueprints, UObject system) or Unity3D (C#, HDRP) for hands-on engine expertise.
  • Strong understanding of modern rendering pipelines including PBR and mobile/embedded optimization.
  • Expert proficiency in C++ and familiarity with Kotlin or Swift for platform-level integration.
  • Solid foundation in 3D mathematics for complex transformations and camera logic.

Responsibilities

  • Develop and optimize vehicle HMI using Unreal or Unity, focusing on real-time 3D environments.
  • Design integration between vehicle sensor data and 3D scene graphs for low-latency visualization.
  • Profile and optimize engine performance for automotive SoCs, ensuring efficiency in memory and GPU usage.
  • Create custom engine plugins and automated build pipelines to streamline asset deployment.

Benefits

  • Inclusive workplace culture encouraging applications from U.S. veterans and other candidates eligible for employment preference.
  • Clear and structured interview process to ensure transparency and fairness.
Full Job Description
About the Role

We are seeking a Senior or Staff Software Engineer to lead the development of our next-generation digital cockpit. This role focuses on delivering high-fidelity, real-time 3D environments for in-vehicle infotainment and advanced driver assistance visualizations. You will be the technical anchor for our 3D strategy, moving fluidly between high-level architecture and deep, hands-on implementation within industry-leading engines.

Responsibilities
  • Engine Mastery: Take a primary, hands-on role in developing and optimizing our vehicle HMI using Unreal Engine (C++), Unity3D (C#) or a custom 3D rendering system. You will be responsible for building the core frameworks that power our real-time 3D clusters and HMIs.
  • Architecture & Integration: Design the bridge between vehicle sensor data (SDV and VHAL) and the 3D scene graph, ensuring low-latency visualization of the vehicle's surroundings.
  • Embedded Optimization: Profile and optimize engine performance for automotive-grade SoCs, focusing on memory footprint, GPU utilization, and thermal efficiency.
  • Tooling & Pipelines: Develop custom engine plugins and automated build pipelines to streamline the deployment of 3D assets from design to the target vehicle hardware.


Qualifications
  • Hands-on Engine Expertise:
    • For Unreal: Deep experience with C++, Blueprints, UObject system, and custom shader development (HLSL).
    • For Unity: Mastery of C#, the High Definition Render Pipeline (HDRP), and custom package development.
  • Graphics Programming: Strong understanding of the modern rendering pipeline, including PBR, lighting, and post-processing, specifically for mobile or embedded targets.
  • Core Languages: Expert-level proficiency in C++ and familiarity with modern languages like Kotlin or Swift for platform-level integration.
  • Mathematics: Strong foundation in 3D math (vectors, quaternions, matrices) required for complex spatial transformations and camera logic.


Preferred Qualifications
  • Experience deploying Unity or Unreal-based HMI onto Android Automotive OS (AAOS) or specialized Linux distributions.
  • Familiarity with emulator-based testing environments (e.g., Cuttlefish) for 3D UI validation.
  • Knowledge of functional safety standards and their impact on real-time graphics in a vehicle environment.

Interview Process
  • Application Review - Coding Test - 1st interview - 2nd interview - Offer Negotiation - Hiring
  • The screening procedures may vary depending on the position, schedule, or other circumstances.
    You will be individually notified of the screening schedule and results via the email address provided in your application.


Compensation
  • $172,000 to $ 237,800


Additional Information
  • In accordance with fair hiring practices, do not include any personal information unrelated to your job qualifications (e.g., Social Security Number, family relations, marital status, age, photo, physical condition, place of birth, etc.) in your resume.
  • All documents must be submitted in PDF format and under 30MB in size.
  • If you experience issues uploading your resume, please send it along with the job posting URL to [redacted].
  • We strongly encourage applications from U.S. veterans and candidates eligible for employment preference under applicable laws.


※ Please review the following information before applying.
  • How to work in 42dot, About 42dot Way →

Similar Jobs

More Jobs at 42dot, Inc

More Manufacturing & Automotive Jobs

Find similar 3D Application Engineer jobs: