MGA Entertainment

VP, Trading Card Games

MGA Entertainment$200K — $250K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 10+ years in Trading Card Games or tabletop gaming
  • Experience with leading companies like Wizards of the Coast or Pokémon Company International
  • Proven experience launching or managing a successful TCG expansion cycle
  • Deep understanding of rarity mechanics, chase strategy, and secondary market dynamics
  • Strongly preferred experience in scaling organized play globally and negotiating print contracts

Responsibilities

  • Develop long-term TCG roadmap, including core sets and expansions
  • Define gameplay philosophy and build rarity tiers and chase mechanics
  • Lead game designers and develop gameplay systems
  • Build tournament ecosystem from local to global championships
  • Define channel strategy for mass retail and hobby markets
  • Recruit and build a team of game and brand managers
  • Integrate digital elements into the TCG experience

Benefits

  • Comprehensive health insurance plans
  • 401(k) retirement plan with company matching
  • Generous PTO policies and holiday schedule
  • Employee discounts on MGA products and experiences
  • Opportunities for career advancement and professional development
Full Job Description
Role Overview

MGA Entertainment is launching a global Trading Card Game (TCG) division leveraging our iconic brands (e.g., Bratz, LOL Surprise, Rainbow High, and future IP).

We are seeking a proven TCG executive to build this business from concept to global franchise. This leader will architect game design, rarity economics, organized play, manufacturing strategy, retail expansion, and competitive community infrastructure.

This is not a licensing management role.
This is a build-the-next-Pokémon role.

Core Responsibilities

1. Franchise & Game Strategy
  • Develop long-term TCG roadmap (core sets, expansions, seasonal drops)
  • Define gameplay philosophy (competitive vs collectible vs hybrid)
  • Build rarity tiers, chase mechanics, and secondary market strategy
  • Create sustainable "meta" evolution structure
  • Design 3-5 year global franchise growth plan

2. Product Development
  • Lead in-house or external game designers
  • Develop gameplay systems (rules engine, balancing, testing cycles)
  • Oversee art direction aligned with MGA brands
  • Design booster pack economics, starter decks, premium SKUs
  • Integrate digital elements (QR codes, AR, companion app, etc.)

3. Community & Organized Play
  • Build tournament ecosystem (local 12 regional 12 global championships)
  • Develop retail hobby store partnerships
  • Create influencer and competitive ambassador program
  • Design player acquisition funnel (kids + competitive teens + collectors)
  • Establish judge program & tournament governance

4. Commercial & Retail Strategy
  • Define channel strategy (mass retail vs hobby vs DTC)
  • Manage printing partners (Cartamundi, etc.)
  • Forecast supply and demand cycles
  • Protect IP from counterfeiting
  • Build global distribution playbook

5. Team Building
  • Recruit game designers, competitive play managers, brand managers
  • Establish internal balancing/testing team
  • Build analytics capability for meta tracking and player behavior

Ideal Candidate Profile

Mandatory Experience
  • 10+ years in Trading Card Games or tabletop gaming
  • Experience at companies such as:
    • Wizards of the Coast
    • Pokémon Company International
    • Konami (Yu-Gi-Oh!)
    • Bandai (One Piece, Digimon)
    • Upper Deck
  • Proven experience launching or managing at least one successful TCG expansion cycle
  • Deep understanding of rarity mechanics, chase strategy, and secondary market dynamics

Strongly Preferred
  • Experience scaling organized play globally
  • Understanding of female player demographics (critical for Bratz / LOL)
  • Digital integration experience (hybrid physical/digital models)
  • Experience negotiating print and distribution contracts

Key Competencies
  • Strategic thinker with franchise-building mindset
  • Data-driven balancing philosophy
  • Community-first mentality
  • Entrepreneurial, willing to build from zero
  • Understands both "kid" and "competitive" markets
  • Knows how to create scarcity without destroying goodwill

What Success Looks Like (First 36 Months)
  • Year 1: Launch first core set + 2 expansions
  • Year 2: 500+ hobby store network + national tournaments
  • Year 3: Global championship event + $100M+ revenue trajectory

Salary:

$200,000 - $250,000 /year

About MGA Entertainment

MGA Entertainment is a toy and entertainment company that designs, develops, and markets a wide range of toys, games, and other products for children. The company was founded in 1979 and is headquartered in Van Nuys, California. MGA Entertainment's products are sold in more than 85 countries around the world, and include popular brands such as Bratz, L.O.L. Surprise!, and Little Tikes. The company is known for its innovative and high-quality products, and has won numerous awards for its toys and games. MGA Entertainment is committed to creating products that inspire creativity, imagination, and fun for children of all ages.
Learn more about MGA Entertainment
Size
1,000 employees
Industry
Founded
1979

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