Unity Engineer

Prisms VR

$110K — $130K *
Education, Government & Non-Profit
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree in Computer Science; Master's degree is a plus.
  • Proficiency in object-oriented software development, particularly in C# scripting.
  • Deep understanding of VR development workflows using Unity.
  • Experience in profiling and optimizing C# codebases.
  • Ability to write clean, maintainable code.
  • Familiarity with source control systems, preferably Git.
  • Strong communication skills, both written and verbal.

Responsibilities

  • Design, build, and maintain a modular and resilient codebase for immersive experiences.
  • Collaborate with designers to prototype innovative interactive learning tools.
  • Iterate and maintain applications for optimal performance and quality.
  • Establish development pipelines to integrate with release platforms.
  • Create tools to optimize the development pipeline.
  • Identify and resolve application bottlenecks and bugs.
  • Maintain code quality and organization through automation.

Benefits

  • Opportunity to transform STEM education through technology.
  • Collaborative working environment focused on new learning solutions.
  • Involvement in various areas of game development and design processes.
Full Job Description
THE JOB

Unity Developer

JOB DESCRIPTION

Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to create scalable and reliable interactive experiences for immersive learning of STEM content. You will also support with the development of our C# platform systems. We require a strong commitment to collaborative problem-solving, sophisticated design, and delivering a high-quality product.

KEY RESPONSIBILITIES
  • Design, build and maintain a modular, reusable, and resilient code base using that will be used to make high-quality, low footprint & performant immersive experiences.
  • Collaborate with designers to implement prototypes of novel interactive learning tools and elevate production quality through rigorous user testing.
  • Perform regular iteration and maintenance of applications, tools, and functionality to ensure the best possible performance, quality, and responsiveness.
  • Establish strategy and development pipelines to integrate with release platforms.
  • Create and improve tools used to optimize the development pipeline
  • Continuously work to identify & optimize processes, application bottlenecks, and bugs
  • Help maintain code quality, organization, and automatization

REQUIREMENTS
  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in Computer Science, Master's degree a plus
  • Proficiency in developing object-oriented software, with deep experience in C# scripting
  • Deep understanding of VR or equivalent development workflows using Unity
  • Experience with profiling and optimizing C# codebase.
  • A knack for writing clean, readable, and easily maintainable code.
  • Experience with source control (Git preferred)
  • Receptive to an iterative design process with a willingness to participate in many areas of game
    development.
  • Highly motivated and skilled at both working individually and collaborating with a team
  • Strong written and verbal communication skills

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