Electronic Arts Inc

Technical Lead - User Interface (UI) - Skate

Electronic Arts Inc$141K — $204K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 7+ years of software engineering experience in gaming
  • 3+ years of experience managing technical teams
  • Deep understanding of modern UI development paradigms
  • Experience shipping at least one AAA title in a senior or lead role
  • Strong proficiency in C++ and modern UI scripting languages
  • Experience with performance profiling tools to diagnose UI issues

Responsibilities

  • Assess and enhance the current UI technical state to align with future company direction
  • Expand and improve UI framework, systems, and workflows
  • Empower UI artists and designers for rapid iteration without compromising quality
  • Collaborate with UI/UX teams and technical leadership to ensure feasibility of creative tasks
  • Manage the career development of UI engineers through regular feedback and goal setting
  • Foster an inclusive and innovative team culture that promotes learning

Benefits

  • 3 weeks of vacation per year to start
  • 10 days of sick leave per year
  • Paid top-up to EI/QPIP benefits up to 100% during parental leave
  • Comprehensive health, dental, and vision coverage
  • Life and disability insurance
  • Retirement plan for full-time employees
  • Potential eligibility for bonuses and equity opportunities
Full Job Description
Description & Requirements

Full Circle, an Electronic Arts (EA) studio, is seeking a Technical Lead for the User Interface (UI) team on Skate.

In this role, you will be the driving force behind the evolution of our UI Technology stack. You will chart a course from our current UI technical framework to one that is aligned with the direction of the company as a whole while meeting the continuing needs of Skate. Beyond your technical stewardship, you will be a dedicated people leader, directly managing, mentoring, and fostering the career growth of a talented team of Engineers.

Key Responsibilities

Technical Leadership & Strategy

- UI Technology Vision: Assess our current UI technical state and compare to that of the rest of EA, then build a road map that aligns with the future of Skate.

- Architecture & Innovation: Expand and improve the robust UI framework, systems,

and workflows.

- Empower UI artists and designers to iterate rapidly without sacrificing performance or design freedom.

- Cross-Functional Collaboration: Partner closely with UI/UX Design, Frostbite and

Skate Technical Leadership to ensure technical feasibility matches creative

ambition.

People Management & Culture

- Career Mentorship: Actively manage the career growth of UI engineers, conducting regular 1:1s, setting performance goals, and delivering constructive feedback.

- Team Building: Foster an inclusive, collaborative, and psychologically safe environment that encourages innovation, technical excellence, and continuous learning.

Qualifications & Skills

Required Experience

- Game Industry Veteran: 7+ years of professional software engineering experience

specifically within the gaming industry.

- Proven People Leader: 3+ years of direct experience managing technical careers,

including performance reviews, promotions, and hiring.

- UI Domain Expertise: Deep understanding of modern UI development paradigms.

- Shipped Titles: At least one shipped AAA title in a senior or lead technical capacity, preferably covering live-service.

Technical Profile

- Pragmatic Mindset: Proven ability to balance technology wants with business needs.

- Coding Excellence: Strong proficiency in C++ and familiarity with modern UI scripting

languages or frameworks

- Data-Driven: Experience utilizing profiling tools (e.g., Pix, Razor, etc) to diagnose and resolve UI-related performance bottlenecks.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

85356217

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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