Electronic Arts Inc

Software Engineer - Frostbite Integration

Electronic Arts Inc$122K — $170K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's or Master's in Computer Science, Software Engineering, or equivalent experience.
  • 6+ years of professional software engineering in C++ / C#.
  • Demonstrated skills in software performance analysis and optimization techniques.
  • Experience with multithreading and modern software practices.

Responsibilities

  • Lead Frostbite engine integrations for multiple EA Sports teams.
  • Enhance integration workflows and tooling for improved reliability and faster upgrades.
  • Collaborate with game teams to improve engine APIs and developer experiences.
  • Research and implement innovative automation and AI-assisted solutions for development efficiency.

Benefits

  • 3 weeks of vacation per year to start.
  • 10 sick days annually.
  • Paid parental leave benefits, including maternity and parental/adoption leave.
  • Comprehensive health, dental, and vision coverage.
  • Life and disability insurance coverage.
  • Retirement plan for regular full-time employees.
Full Job Description
Description & Requirements

Reporting to the Senior Engineering Manager, you will partner with EA Sports game teams to integrate new Frostbite engine releases, improving integration quality, developer workflows, and engineering efficiency.

This is a hybrid role based in Vancouver, with three days per week in the office.

You Will
  • Lead complex Frostbite integrations across multiple EA Sports game teams, driving engine upgrades, code merges, refactoring and technical delivery while balancing priorities.
  • Improve integration workflows, tooling, and engine performance to accelerate upgrade velocity, increase reliability, and reduce engineering effort.
  • Partner with Frostbite domain and game teams to enhance engine APIs, developer workflows, and the integration experience.
  • Guide innovation by researching, prototyping, and implementing automation and AI-assisted solutions that improve integration quality, developer productivity, and engineering efficiency


Qualifications
  • Bachelor's or Master's degree in Computer Science, Software Engineering, Computer Engineering, Mathematics, or equivalent practical experience.
  • 6+ years of professional software engineering experience developing large-scale applications in C++ / C#
  • Experience with software performance analysis, profiling, optimization, memory management, multithreading, and modern software engineering practices.


Bonuses
  • Experience in an AAA development environment
  • Experience in version control tools (Perforce)
  • Experience with Unity, Unreal, game engine development, release and integration


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

Post To

External careers site, Internal careers site

LinkedInID

3108034

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

Similar Jobs

More Jobs at Electronic Arts Inc

More Consumer Technology Jobs

Find similar Software Engineer - Frostbite Integration jobs: