Electronic Arts Inc

Site Reliability Engineer III

Electronic Arts Inc$114K — $156K *
Information Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 6+ years in SRE, DevOps, Infrastructure, or Security Engineering, with production scale experience.
  • Proficient in scripting languages like Python, Bash, or PowerShell and experienced in Linux and Windows environments.
  • Strong expertise in Kubernetes, AWS cloud infrastructure, and Terraform deployments.
  • Bachelor's or Master’s in Computer Science, Computer Engineering, or related field, or equivalent experience.

Responsibilities

  • Architect, develop, test, deploy, and maintain anti-cheat and security platforms for millions of players.
  • Implement monitoring and alerting systems using tools like Prometheus, Grafana, and OpenSearch.
  • Lead incident response and postmortem processes for real-time detection and enforcement systems.
  • Build automation to minimize operational toil and enhance system resilience.
  • Create comprehensive operational documentation, including runbooks and playbooks.

Benefits

  • 3 weeks of paid time off per year
  • 80 hours of sick leave per year
  • 16 paid company holidays annually
  • 10 weeks of paid parental leave
  • Comprehensive medical, dental, and vision insurance
  • Life insurance and disability coverage
  • 401(k) plan for U.S. employees
  • Extended health benefits and retirement plan for Canadian employees
Full Job Description
General Information

Locations: Kirkland, Washington, United States of America
  • Location: Vancouver
  • State: British Columbia
  • Country: Canada

  • Location: Kirkland
  • State: Washington
  • Country: United States of America


Role ID

213042

Worker Type

Regular Employee

Studio/Department

CT - Security

Work Model

Hybrid

Description & Requirements

Electronic Arts | Vancouver, BC (Hybrid) or Remote (North America) May Be Possible

Reports to: Sr. Manager, Anti-Cheat Engineering
Job Summary:

Join us at Electronic Arts, where we inspire the world to play and connect millions of players through innovative, high-quality games. As a Senior Site Reliability Engineer on our Security Platform Engineering & Anti-Cheat Response (SPEAR) team, you will help build and operate the systems that protect EA's games and players. You will report to the Sr. Manager, Anti-Cheat Engineering and work with us to ensure fair and safe gameplay across our global ecosystem. Together, we promote creativity, learning, and community while shaping the future of game security.
Responsibilities:
  • You will architect, develop, test, deploy, and maintain highly available anti-cheat and security platforms supporting millions of players worldwide.
  • You will implement monitoring and alerting to verify system functionality, performance, and costing, using tools like Prometheus, Grafana, and OpenSearch.
  • You will lead incident response, root cause analysis, and postmortems for real-time detection and enforcement systems, sharing on-call responsibilities with our engineering team.
  • You will build automation to reduce operational toil, improve system resilience, and create operational documentation including runbooks and playbooks.
Required Qualifications:
  • 6+ years in SRE, DevOps, Infrastructure, or Security Engineering, operating production systems at scale.
  • Experience with scripting languages such as Python, Bash, or PowerShell, and hands-on experience with both Linux and Windows environments.
  • Deep experience with Kubernetes, AWS cloud infrastructure, and Terraform-based deployments for distributed systems.
  • Bachelor's or Master's degree in Computer Science, Computer Engineering, or related field, or equivalent practical experience.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

* Washington (depending on location e.g. Seattle vs. Spokane) *$122,300 - $158,500 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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