Electronic Arts Inc

Senior VFX Artist (Apex Legends)

Electronic Arts Inc$127K — $190K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of professional experience as a real-time VFX artist in the games industry.
  • Strong portfolio showcasing impactful, polished, combat-focused real-time VFX.
  • Genuine passion for mentoring and supporting the growth of other artists.
  • Experience in people management, including providing feedback and guiding development goals.
  • Proficiency in DCC tools like Maya, Houdini, Photoshop, or Substance Designer, and experience in game engines.
  • Strong cross-discipline communication skills with a proactive problem-solving approach.
  • Experience with first-person games or live-service content is a bonus.

Responsibilities

  • Create and implement high-quality real-time VFX for characters and gameplay.
  • Define and maintain the visual quality standards for ongoing content updates.
  • Mentor and guide other VFX artists, facilitating their career development.
  • Lead conversations around performance feedback and development goals for team members.
  • Solve complex visual and technical issues within the VFX content pipeline.
  • Collaborate with different departments to ensure VFX enhance gameplay and visual identity.
  • Contribute to evolving the visual style and direction of Apex Legends' VFX.

Benefits

  • Paid time off starting at 3 weeks per year, plus additional sick leave and holidays.
  • Paid top-up for maternity and parental leave benefits.
  • Comprehensive medical, dental, and vision coverage.
  • Life and disability insurance provided.
  • Retirement plan options available to regular full-time employees.
Full Job Description
Description & Requirements

Job Title: Senior VFX Artist - Apex Legends

Location: Vancouver, BC • Los Angeles, CA • Madison, WI

Work Model: Hybrid

Respawn Entertainment

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world's leading live service franchises.

Respawn Entertainment is seeking a Senior VFX Artist who is as passionate about growing people as they are about making great effects. In this role, you will create and implement high-quality real-time VFX that bring Legends, weapons, and seasonal moments to life - reporting to the Senior VFX Director and collaborating closely with Art, Design, Animation, and Engineering. Beyond your own craft, you will play an active role in mentoring, guiding, and supporting the career development of the VFX team, helping build the kind of environment where artists do their best work.

Responsibilities
• Create and implement high-quality real-time VFX for legend abilities, weapons, seasonal content, and gameplay moments, with a focus on effects that feel impactful, polished, and competitive.
• Help define and maintain the visual quality bar for VFX across seasonal updates, weapon releases, character abilities, and gameplay moments.
• Actively mentor and guide VFX artists on the team - investing in their growth, helping them develop their craft, and supporting their long-term career goals.
• Lead career development conversations, including goal-setting, performance feedback, and identifying opportunities for artists to stretch and grow.
• Lead VFX problem-solving for complex content, including visual polish, performance constraints, and technical issues across the content pipeline.
• Collaborate closely with Art, Design, Animation, and Engineering to develop effects that support gameplay, improve clarity, and strengthen the visual identity of Apex Legends.
• Contribute to visual direction and help evolve Apex's real-time VFX language, supporting production planning to ensure work is scoped and delivered effectively.

Qualifications
• 5+ years of professional experience as a real-time VFX artist in the games industry.
• Strong portfolio of shipped in-game real-time VFX work; portfolio examples that showcase bombastic, gritty combat and VFX-driven player intensity are a strong plus.
• A genuine passion for mentoring and guiding other artists - someone who finds as much satisfaction in a teammate's breakthrough as in their own shipped work.
• People management experience, including supporting career growth, providing regular feedback, and leading team members through development goals, is a plus.
• Proficiency with relevant DCC tools such as Maya, Houdini, Photoshop, or Substance Designer, and experience implementing your own work within a game engine or proprietary toolset.
• Strong cross-discipline communication and collaboration skills with a proactive approach to feedback and problem-solving.
• Passion for making and playing games.
• Experience with first-person games, sci-fi art direction, or live-service seasonal content is a plus.
• Shipped AAA game credit is a plus.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD

* California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1040695

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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