Senior Technical UI Artist

Level

$90K — $120K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Deep expertise in Figma, including variables and design tokens.
  • Solid understanding of real-time UI rendering and materials.
  • Ability to create impactful animations for user interfaces.
  • Collaborative spirit to work with cross-functional teams.
  • Familiarity with Godot engine and 3D modeling tools is a plus.

Responsibilities

  • Author and maintain scalable UI systems in Figma.
  • Build and export production-ready UI textures using advanced techniques.
  • Develop UI materials and shaders for visual fidelity.
  • Implement responsive UI layouts for varying resolutions.
  • Design motion elements to enhance user experience.

Benefits

  • Opportunity to bridge design and engineering.
  • Work at the forefront of UI/UX in real-time applications.
  • Collaborative and dynamic work environment.
  • Potential to work with leading-edge tools and technology.
Full Job Description
We9re looking for a Senior Technical UI Artist who thrives at the intersection of design and engineering. In this role, you9ll craft polished, performant user interfaces - bridging the gap between high-fidelity design work and real-time in-engine implementation. You should be as comfortable wrangling shaders and texture atlases as you are refining a prototype in Figma.

What You9ll Do
  • Author and maintain scalable UI systems in Figma using variables, design tokens, shared libraries, and interactive prototypes.
  • Build and export production-ready UI textures, leveraging techniques such as 9-slicing, mip-mapping, and appropriate sampling methods to ensure crisp, efficient rendering in-engine.
  • Develop and iterate on UI materials and shaders to achieve the desired visual fidelity at runtime.
  • Implement flexible, responsive UI layouts that adapt gracefully across resolutions and aspect ratios.
  • Design purposeful motion - crafting intro, transition, and outro animations that reinforce continuity, impact, and meaning throughout the player experience.
What We9re Looking For
  • Design tooling expertise. Deep, hands-on proficiency with Figma9s advanced feature set, including variables, design tokens, shared library management, and high-fidelity prototyping.
  • Rendering knowledge. A solid understanding of how UI is rendered in real time - from texture creation and export pipelines to material/shader authoring and layout systems.
  • Motion design sensibility. Demonstrated ability to build animations that guide the user9s eye, communicate state changes, and add polish and personality to interfaces.
  • Collaborative mindset. Comfort working alongside engineers, designers, and art directors to translate creative vision into technically sound, shippable UI.
Nice to Have
  • Experience working in the Godot engine.
  • Familiarity with simple 3D modeling tools (e.g., Blender, Maya).
  • Hands-on experience with particle systems for UI effects or in-game visuals.
  • General coding proficiency (GDScript, HLSL/GLSL, or similar) that allows you to prototype, troubleshoot, and extend UI systems independently.

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