Senior Technical Level Designer

Eidos Interactive Corporation

$90K — $110K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5-7+ years in a video game studio as Technical Level Designer
  • Familiarity with Blueprint system in Unreal Engine
  • Proficient in problem-solving with tools/scripts
  • Strong technical knowledge of game development tools
  • Proven ability to organize and structure work
  • Collaborative mindset for cross-departmental teamwork
  • Commitment to continuous improvement and knowledge sharing

Responsibilities

  • Implement the game's environment structure
  • Manage game flow and progression
  • Set up and implement scripted events
  • Investigate and enhance existing systems
  • Optimize and debug environments and gameplay elements
  • Create and advocate for technical documentation
  • Author collaborative pipelines with the Directors

Benefits

  • Flexible work schedule for personal needs
  • Hybrid work model
  • Groupe insurance for employee and family
  • Groupe RRSPs for future savings
  • Telemedicine service for family healthcare
  • Bonus plan to reward contributions
Full Job Description
Senior Technical Level Designer

Reports to: Game Design Director

Permanent - Full-Time

The team

Come and join a design team on a unique mandate in a genre with high narrative and adventure content. We're looking for our Technical Level Designer, to complement our very senior creative team. Each of us contributes more than just our title; we're looking for a colleague with the same broader interest in the project as a whole. We achieve this through our contributions both at high level (management) and directly in the creation of engine content. If you identify with this description, then we need to talk!

What you will do
  • Implement the game's environment structure in collaboration with the team;
  • Implement game flow and progression;
  • Set-up and implement scripted events;
  • Investigate and improve existing systems according to project needs;
  • Manage the streaming and performance of environments and gameplay elements;
  • Optimize and debug environments and gameplay elements;
  • Create technical documentation and serve as its advocate within the team;
  • Author collaborative pipelines, alongside the Directors.


What you bring
  • Minimum of 5 to 7+ years of experience in a video game studio as Technical Level Designer;
  • Working knowledge of Blueprint system in Unreal Engine and script debugging;
  • Ability to resolve problems that arise with the tools/scripts;
  • Technical knowledge of video game development tools and production workflow;
  • Ability to organize and structure own work;
  • Ability to work in collaboration with the other departments;
  • Ability to work within a team focused on constant improvement;
  • Ability to learn and share knowledge.


Even better if you have
  • Experience in programming (C++, LUA, Python, etc).


Why join us?
  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: because we have adapted to the new reality;
  • Access to Groupe insurance: To take care of yourself and your loved ones;
  • Access to Groupe RRSPs: we think about your future;
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;
  • Bonus plan: we recognize the work accomplished.


Please note: your application is reviewed by a real human being - not an NPC, not an AI.

Come and create emotion with us!

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