Senior Technical Designer

Digital Extremes

$115K — $130K *
US-AnywhereRemote in London, ON
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of game design/development experience
  • Degree in computer science, game design, or equivalent experience
  • Strong proficiency in Lua or similar scripting language
  • Basic knowledge of C++ and Microsoft Visual Studio
  • Good communication and problem-solving skills

Responsibilities

  • Design and implement game modes, missions, quests, and events
  • Design and implement AI features
  • Assist designers with bug reproduction and fixes
  • Collaborate with departments to meet scripting needs
  • Be available for urgent troubleshooting
  • Foster a positive work environment through team interaction
  • Mentor Junior Technical Designers

Benefits

  • Mentorship opportunities for career development
  • Collaborative and engaged work culture
  • Focus on maintaining a human-led hiring process
  • Involvement in diverse interdisciplinary projects
  • No AI involvement in candidate assessment or selection
Full Job Description
ABOUT THIS POSITION

Do you want to Create and implement the technical elements of game features? Do you enjoy working with other technical designers, programmers, and colleagues from other disciplines? If yes, the Senior Technical Designer role at Digital Extremes may be what you are looking for.

The Senior Technical Designer will be responsible for designing and implementing new game modes, quests, AI, and events. They will collaborate with designers, level designers, and other departments to iterate on features, bringing them to a shippable state, and will be responsible for maintaining content after it ships. They will also provide mentorship for Junior Technical Designers, teaching them scripting best practices and helping them learn the Evolution Engine. The incumbent will need to have experience in game design, a strong proficiency in Lua or similar scripting languages, and basic knowledge of C++ as well as Visual Studio.

RESPONSIBILITIES
  • Game mode / Mission / Quest / Event design and implementation
  • AI design and implementation
  • Assist other designers with reproducing and fixing bugs
  • Collaborate with other departments to fulfill scripting needs
  • Be willing and available for firefighting
  • Contribute to a positive work environment by getting involved with all departments, understanding their roles and interacting with the team on a regular basis to help gain a rounded perspective of the project
  • Mentor Junior Technical Designers
  • Other responsibilities as assigned

REQUIREMENTS
  • 5+ years of experience in game design/development
  • A university or college degree in computer science, game design/development, or equivalent game development experience
  • Strong proficiency in Lua or similar scripting language
  • Basic knowledge of C++ and Microsoft Visual Studio
  • Good communication & problem solving skills

PREFERRED EXTRAS
  • Familiarity with a commercial game engine (Unity, Unreal, etc.)
  • Experience working on projects with live service production schedules
  • Experience with multiplayer/networked games


Please note that the salary range mentioned in this job description should serve simply as a guide. The final compensation offered may vary based on a variety of factors, including bonuses and/or incentives, or a candidate's experience, skills, budget and location. Digital Extremes is committed to providing a fair, equitable, and competitive package that reflects the value a candidate brings.

Salary Range: $115,000 - $130,000 CAD

Existing Vacancy: Yes - we're currently hiring candidates for an existing vacancy in this position

We believe in the power of human connection. At Digital Extremes, we do not use artificial intelligence (AI) to screen, assess, or select candidates. All applications are reviewed by human, qualified recruiters.

During your interview, our recruitment team will leverage Gemini as a note-taker only. At Digital Extremes, a core value of our studio is that we do not leverage AI in any of our development processes; this is a strict company policy.
Please note that we permit the use of AI tools exclusively for administrative support, it is not used for candidate selection, screening, or any part of the decision-making process. All evaluations are conducted solely by our team to ensure our hiring remains a human-led process, just as our development remains the work of our artists and creators.

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