Senior Software Engineer

Warner Bros. Entertainment Inc.$88K — $164K *
US-Anywhere
+ 2 other locationsRemote
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of professional software engineering experience on cross-functional teams
  • Experience with at least one published large-scale multiplayer online game
  • Experience on at least one published game title
  • Bachelor's Degree in Computer Science or equivalent work experience
  • Proficiency in C++ including templates and multi-threading
  • Strong 3D Math skills including linear algebra and quaternions
  • Proficient experience with Unreal Engine and its core systems

Responsibilities

  • Develop and implement core gameplay systems and features
  • Collaborate with design team to create supporting tools
  • Architect and develop low-latency, responsive code
  • Engage in the entire development pipeline from concept to live-ops
  • Integrate with shared services and libraries
  • Conduct peer code reviews and uphold code quality
  • Mentor junior engineers and guide feature design
  • Assist with feature viability, costing, and risk assessment

Benefits

  • Access to industry veterans and unique learning opportunities
  • Collaborative work environment fostering creativity
  • Involvement in the entire development process for a new game
  • Opportunity to mentor junior engineers
  • Engagement with cutting-edge gaming technologies
Full Job Description
The Job

Avalanche, a division of WB Games Inc., is seeking a Senior Software Engineer to join our team of talented industry veterans working on a new online multiplayer RPG. This person will work closely with project engineering, art, and design leadership to develop high-quality, extensible gameplay features for an online multiplayer RPG.

The ideal candidate will own and support a variety of core gameplay systems, demonstrating high competency for gameplay and feature development and a true passion for game development.

What part will you play?
  • Develop and implement key gameplay systems and features, with a focus on building extensible architecture to support online, evolving gameplay in a live environment.
  • Work closely with the design team to build core gameplay systems and supporting tools.
  • Work closely with the project engineering team to architect and develop high quality, low-latency, and highly responsive code.
  • Participate in all parts of the development process from concept through to live-ops.
  • Develop and implement key game systems and features, as well as integrating with internal and external shared services and libraries.
  • Perform peer code reviews and champion a high standard of code excellence.
  • Mentor junior engineers and provide design guidance on new features.
  • Work with design and product teams for feature viability, costing, design completeness, and risk assessment.


What do we need from you?
  • 5+ years of professional software engineering experience, working on cross-functional teams.
  • Experience on at least one successfully-published large-scale multiplayer online game title or equivalent.
  • Experience on at least one successfully-published game title or equivalent.
  • Bachelor's Degree in Computer Science (or a related field) or equivalent work experience.
  • Proficiency in C++ (Templates, Exception Handling, Multi-Threading, etc.).
  • Computer Science fundamentals in object-oriented design, algorithms, and data structures.
  • Strong 3D Math (Linear Algebra, Vector/Matrix Math, Quaternions, etc.).
  • Proficient experience with the Unreal Engine (Core systems, player input, game modes, user interfaces, etc.).
  • Exceptional understanding of all game development disciplines and their inputs into the content pipeline.
  • Strong problem solving, debugging, and troubleshooting skills.


Good to Have
  • A passion for online multiplayer RPGs and deep experience with online games.
  • Deep knowledge of industry trends, best practices, and emerging technologies in online gaming.
  • Understanding of Performance Analysis and Optimizations.


How We Get Things Done...

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

About Warner Bros. Entertainment Inc.

Warner Bros. Interactive Entertainment is an American video game publisher based in Burbank, California, and part of the newly-formed Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery. WBIE was founded on January 14, 2004 under Warner Bros. and transferred to the Home Entertainment division when that company was formed in October 2005. WBIE manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, and WB Games Montréal, among others.
Learn more about Warner Bros. Entertainment Inc.
Industry
Founded
1918

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