There is a growing emphasis on running AI models locally, closer to the source of data. This approach reduces latency, improves real-time processing, and addresses privacy concerns by minimizing the need for sending data to centralized servers. As technology continues to advance, we can expect client-side AI (local execution) to play a pivotal role in crafting the digital landscape.
Local AI seeks a Senior Systems Software Engineer interested in solving client-side AI challenges on Windows and Linux PCs with limited resources.
What You'll Be Doing:- Partnering with NVIDIA software, research, architecture, and product teams to align strategies and technical needs for fostering the ecosystem of AI on RTX and DGX PCs.
- Collaborate closely with industry partners to advance AI across critical domains-including graphics, web browsers, and edge devices-by driving innovation in both open and closed source technologies with emphasis on system level support.
- Improving performance on current and next-generation GPU architectures by conducting in-depth analysis and end-to-end optimization of AI models, data processing pipelines, and inference runtime features.
- Identifying, evaluating, and implementing compute and memory optimization techniques-such as quantization, distillation, and pruning-for large AI models; fine-tuning and compressing models to fit edge devices.
What We Need to See:- Bachelor's, Master's, or PhD in Computer Science, Software Engineering, Mathematics, or a related field (or equivalent experience).
- Excellent C++ programming and debugging skills with a strong understanding of data structures and algorithms.
- 5+ years of experience with proficiency in AI inferencing pipelines and applications using ML/DL frameworks, including ONNX RT, PyTorch, Tensor RT, llama.cpp and vLLM.
- Strong analytical and problem-solving abilities, with the ability to multitask effectively in a dynamic environment.
- Outstanding written and oral communication skills enabling effective collaboration with management and engineering teams.
Ways To Stand Out from The Crowd:- Understanding modern techniques in Machine Learning, Deep Neural Networks, and Generative AI with relevant contributions to major open-source projects will be a plus.
- Consistent track record of delivering end-to-end products with geographically distributed teams in multinational product companies.
- Proficiency in lower-level system/GPU programming, CUDA, developing high-performance systems.
- Hands-on experience with building applications using APIs like ONNX RT, DirectX, PyTorch, TensorRT, Vulkan, llama.cpp.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until August 1, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.