Electronic Arts Inc

Senior Software Engineer

Electronic Arts Inc$169K — $242K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in AI or bot development.
  • Proficient in programming languages commonly used in AI such as Python or C++.
  • Experience with AI architecture design for interactive systems.
  • Strong understanding of gameplay mechanics and multiplayer gaming.
  • Ability to debug complex systems efficiently.

Responsibilities

  • Partner with design and production teams to align AI solutions with gameplay goals.
  • Design and maintain performant and scalable bot systems.
  • Build data-driven AI workflows for rapid iteration on bot behavior.
  • Contribute to the architecture of shared AI technologies for various scenarios.
  • Resolve AI-related bugs and optimize performance across a large codebase.
  • Collaborate with engineering to meet standards for stability and live services.
  • Provide subject-matter expertise in AI optimization and debugging.

Benefits

  • 3 weeks of vacation per year to start.
  • 10 days of sick time per year.
  • Paid parental leave with top-up benefits.
  • Comprehensive health, dental, and vision coverage.
  • Retirement plan benefits for regular full-time employees.
Full Job Description
Description & Requirements

Role: AI Specialist / Bots Engineer
Level: 22+
Hiring Manager: Samy Duc
Location: Open (Vancouver, Madison, Los Angeles)

We are looking for an experienced AI Specialist / Bots Engineer to help define, build, and maintain scalable AI systems for a live-service multiplayer game.
This role will focus on developing reliable, performant, and highly tunable bot technology that can support a wide range of gameplay experiences and long-term product needs.

In this role:

  • Partner closely with Design, Production, and Gameplay Engineering to understand gameplay goals and translate them into robust AI solutions.
  • Design, implement, and maintain bot systems that are reliable, performant, scalable, and easy to tune.
  • Build flexible, data-driven AI systems and workflows that allow designers to iterate quickly on bot behavior.
  • Contribute to the architecture of shared AI technology that can support multiple gameplay scenarios and future feature development.
  • Investigate and resolve AI-related bugs, performance issues, and edge cases in a large, complex codebase.
  • Collaborate with engineering teams to ensure AI systems meet stability, performance, networking, and live-service quality standards.
  • Provide technical leadership and subject-matter expertise in bot behavior, AI architecture, debugging, and optimization.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$169,500 - $242,600 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1040695

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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