ROBLOX Corporation

Senior Software Engineer (Backend), Communities

ROBLOX Corporation$243K — $295K *
Information Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years of backend software engineering experience with large-scale production systems.
  • Strong distributed systems fundamentals for high throughput systems.
  • Deep proficiency in a server-side language (C#, Java, C++) and experience with complex codebases.
  • Ability to author clear technical specs and influence architectural decisions.
  • Proven experience in system architecture and cross-functional coordination.

Responsibilities

  • Shape backend engineering culture across the Communities team.
  • Act as the technical lead for cross-functional initiatives.
  • Take end-to-end ownership of projects from planning to launch.
  • Be hands-on in the codebase and contribute directly to development.
  • Design empowering systems for player engagement both in-experience and on-platform.
  • Promote exploration and experimentation with new technologies.

Benefits

  • Equity compensation offered to all full-time employees.
  • Flexible onsite presence - required Tuesday to Thursday with optional Monday and Friday.
  • Opportunity to work on a product that influences millions of users.
Full Job Description
As a Senior Backend Engineer on the User Communities team, you'll own the backend systems that power social engagement features (Announcements, Forums, Polls, Roles & Permissions systems) for millions of players and creators on Roblox.

Your day-to-day will focus on building and scaling the infrastructure that makes both in-experience and on-platform communication and player engagement fast, safe, and reliable. That means driving architectural decisions, reasoning through trade-offs, influencing stakeholders, championing user-first safety standards, and defining developer-facing APIs so creators can build richer experiences. You'll work closely with frontend and backend engineers, product, design, and data scientists across teams, and you'll have real influence over our technical and product direction.

If you're an experienced engineer who gets excited about large-scale distributed systems and wants to shape the way millions of people connect inside virtual worlds, we'd love to talk.
You Will:
  • Shape the backend engineering culture across the Communities team. Your influence extends beyond your immediate pod to improve how we build, review, and ship software across the entire org.
  • Act as the technical lead for cross-functional initiatives. Collaborate across multiple pods alongside product, design and both frontend and backend engineers.
  • Take end-to-end ownership of projects. Drive initiatives from the creation of comprehensive technical plans and architecture through to successful launch, iteration, and measurable impact.
  • Be hands-on in the codebase. Our senior engineers actively develop the platform and review the code.
  • Design empowering systems. Build architectures that enable Roblox creators and players to actively engage with each other both in-experience as well as on the platform.
  • Promote exploration and experimentation among engineers, advocating for new technologies and flows that promote user experience, with a safety-first mindset.
You Have:
  • 8+ years of backend software engineering experience, with demonstrated ownership of large-scale production systems.
  • Strong distributed systems fundamentals - experience architecting and operating large, complex systems that handle high throughput
  • Deep proficiency in at least one server-side language (e.g., C#, Java, C++) and comfort navigating large, complex codebases.
  • Ability to author clear technical specs, reason about trade-offs that hold up at scale, and influence teams towards the correct collective architecture.
  • Track record of broad system architecture - from ambiguous requirements through production, including cross-functional coordination with product, and alignment with multiple engineering teams.
  • Strong engineering fundamentals - code quality, test coverage, observability (logging, metrics, alerting), and incident response.
You Are:
  • Kind and generous: You treat colleagues with respect, assume good intent, and go out of your way to help others succeed. You believe technical excellence without kindness is not enough.
  • Product-opinionated: You don't just execute plans, you proactively shape our roadmap, and push for the right product outcomes.
  • Hands-on: You write code, review code, and stay close to the product. You're not looking for a role where you stop building.
  • An AI advocate: You actively push the boundaries of AI-assisted development for yourself and your team.
  • Continuously growing: You take pride in your craft and hold yourself to a higher standard each quarter.


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$243,290-$295,250 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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