ROBLOX Corporation

Senior Software Engineer - Avatar Personalization

ROBLOX Corporation$196K — $243K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in consumer-facing game engines or applications
  • Proficient in C++, 3D math, algorithms, and networking
  • Experience with character customization systems and content creation tools
  • Familiarity with online console or mobile game development
  • Understanding of animation and physics related to characters.

Responsibilities

  • Implement innovative features in the Roblox game engine to enhance the avatar system
  • Develop APIs for creators to build custom Roblox avatars
  • Create vertical applications for multiple platforms including mobile and console
  • Refactor code to improve reliability and performance
  • Collaborate with teams to enhance the user-generated gaming experience
  • Utilize C++ and Lua for system implementations.

Benefits

  • Eligible for equity compensation
  • Comprehensive benefits package for full-time employees
  • Flexible work days with a hybrid model for onsite and remote work
  • Commitment to diversity and inclusion in hiring practices.
Full Job Description
As a Senior Software Engineer on the Avatar Personalization team, you will use the Roblox game engine to build features that push the boundaries of our avatar technology, and build creative systems that make Roblox avatars simple and delightful to use. You will tackle the biggest projects, provide technical leadership, and coordinate with teams across Roblox to build systems used by tens of millions of monthly players and developers.

You are passionate about building outstanding systems and APIs in the Roblox game engine, enhancing avatar features, and enriching customization systems for Roblox players and developers. You'll work with Avatar technologies such as animation, clothing, hair, and shading. Experience in game or film development is especially translatable into this team and role.

You Will:
  • Implement groundbreaking features in Roblox game engine to build the best avatar system in the world
  • Build APIs for Roblox developers enabling in-experience creation of Roblox Avatars from scratch
  • Enhance avatar fidelity and uniqueness on Roblox
  • Use the Roblox game engine to build excellent vertical applications for multiple platforms (mobile, tablet, PC, and console)
  • Refactor and improve our existing codebaseImprove system reliability, performance, and test coverage
  • Work with numerous teams to help build the world's best user generated gaming platform
  • Implement systems in a combination of C++ and Lua

You Have:
  • 5+ years of professional experience working on a consumer-facing game engine and/or game application
  • Proficiency with C++, 3D math, data structures, algorithms, and networking
  • Experience working on character building and customization systems, editors, and content creation tools
  • Experience building online console or mobile game titles
  • Experience with game or film character systems such as animation, rigid-body or cloth/hair physics, or shading


For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$196,750-$243,290 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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