Electronic Arts Inc

Senior Program Manager, Playtesting Programs

Electronic Arts Inc$141K — $204K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 10+ years of experience in Program Management, Product Management, Game Development, or related fields with ownership of complex programs.
  • Bachelor's degree in Business, Product Management, Game Development, Computer Science, or a related field.
  • Extensive experience with playtesting and player feedback systems in large-scale game development.
  • Proven strategic definition and prioritization skills with cross-functional influence.
  • Strong analytical skills with experience in using data to inform decisions.
  • Experience in building stakeholder alignment, including with senior executives.
  • Successful leadership of complex initiatives without direct management authority.

Responsibilities

  • Define and execute the vision and strategy for large-scale playtesting programs.
  • Translate strategic objectives into scalable workflows and capabilities for game teams.
  • Communicate a compelling vision to align stakeholders and build partnerships.
  • Identify and analyze player behaviours and feedback trends to inform program decisions.
  • Establish key performance indicators to measure player engagement initiatives.
  • Build trust with stakeholders through analytical rigor and transparency.
  • Assess and mitigate organizational and operational risks effectively.

Benefits

  • 3 weeks of vacation per year to start.
  • 10 days of sick time annually.
  • Paid top-up to EI/QPIP benefits up to 100% of base salary for new child leave.
  • Comprehensive health, dental, and vision coverage.
  • Life and disability insurance.
  • Retirement plan for regular full-time employees.
Full Job Description
Description & Requirements

At Electronic Arts, players are at the heart of everything we create. As the Senior Program Manager, Playtesting Programs , you will define and drive the strategy, roadmap, and evolution of EA's community playtesting ecosystem. Reporting to the Director, Data, Player and Quality Insights, you will shape how player feedback is collected, analyzed, and integrated into game development through large-scale programs such as Battlefield Labs, the skate. Insider Program, and future player insight initiatives. You will operate as a highly influential individual contributor, partnering across Studios, Player Experience, Research, Analytics, and Operations teams to create scalable solutions that connect player voice to development decisions.
What You'll Do
  • Define and drive the vision, strategy, and roadmap for PQI's large-scale playtesting programs, delivering cross-functional initiatives that enable game teams to leverage player feedback more effectively across all stages of development.
  • Translate strategic objectives into scalable experiences, workflows, and capabilities that increase playtesting effectiveness, player participation, and insight quality.
  • Develop and communicate a compelling vision that aligns executives, stakeholders, and delivery teams, while building strategic partnerships across EA and with external partners to drive the evolution of player-centric development.
  • Partner with PX researchers, data analysts, producers, and studio teams to uncover player behaviours, feedback trends, and opportunities that inform program strategy, roadmap decisions, and development priorities.
  • Define and monitor key performance indicators that evaluate the effectiveness, quality, and value of player engagement initiatives.
  • Build stakeholder confidence through analytical rigour, transparent decision-making, and clear articulation of priorities, trade-offs, and expected outcomes.
  • Anticipate organizational, technical, and operational risks, proactively driving alignment and mitigation strategies.
  • Continuously evaluate and optimize processes, tooling, and capabilities to improve player insight generation and accelerate development decision-making.


What You Bring
  • 10+ years of experience in Program Management, Product Management, Production, Game Development, Live Operations, or related disciplines, with ownership of complex programs, products, platforms, or strategic initiatives.
  • Bachelor's degree in Business, Product Management, Game Development, Computer Science, or a related field.
  • Deep experience with large-scale game playtesting, player feedback systems, player engagement programs, production workflows, or live and in-development titles.
  • Proven ability to define strategy, prioritize roadmaps, and drive execution through cross-functional influence.
  • Strong analytical and strategic thinking skills, with experience using data and customer insights to inform program, product, or development decisions.
  • Experience building alignment across diverse stakeholder groups, including senior leadership and executive audiences.
  • Demonstrated success leading complex initiatives with significant organizational impact without direct people management responsibility.
  • Exceptional communication, storytelling, and stakeholder management skills.
  • Passion for player engagement and a strong belief that player insights drive better products and experiences.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

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LinkedInID

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About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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