Electronic Arts Inc

Senior Manager, Game Capture

Electronic Arts Inc$133K — $186K *
Media
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years in gameplay capture, video production, game marketing, or related fields
  • 3+ years leading teams and developing collaborative environments
  • Strong understanding of gameplay capture techniques and real-time game engines
  • Experience producing gameplay assets for various marketing and promotional uses
  • Familiarity with video production workflows and content delivery pipelines
  • Expertise in visual storytelling and player experience
  • Interest in leveraging AI technologies to enhance production efficiency

Responsibilities

  • Build and lead multiple teams of Game Capture professionals
  • Define and drive gameplay capture strategy across diverse titles
  • Oversee planning and delivery of gameplay footage for multiple promotional channels
  • Collaborate with creative teams to translate campaign goals into effective capture plans
  • Establish best practices and workflows using cutting-edge production technologies
  • Provide creative direction to ensure authenticity in gameplay representation
  • Manage resource planning and scheduling across projects
  • Work with external partners to support large-scale campaigns

Benefits

  • 3 weeks of vacation per year to start
  • 10 days of sick leave annually
  • Paid top-up to EI/QPIP benefits during parental leave
  • Extended health, dental, and vision coverage
  • Life and disability insurance
  • Retirement plan for full-time employees
  • Potential for bonus and equity opportunities
Full Job Description
Senior Manager, Game Capture

Hybrid - Not Remote

Reporting to the Director of Production, the Senior Manager, Game Capture leads the strategy, execution, and evolution of gameplay capture across EA's portfolio. You will manage a team responsible for creating high-quality, authentic gameplay content that supports marketing campaigns and brand storytelling.

This is a hands-on people leadership role that partners closely with creative, marketing, production, development studios, and external partners to deliver gameplay assets that align with campaign goals, creative vision, and the player experience.

Responsibilities:
  • Build, lead, and develop multiple teams of Game Capture professionals, creating clear career paths, coaching future leaders, and fostering a collaborative and innovative team culture.
  • Define and lead the gameplay capture strategy across multiple titles, ensuring quality, efficiency, and scalability of capture operations
  • Oversee the planning, execution, and delivery of gameplay footage for trailers, marketing campaigns, live service, social content, product launches, and other promotional needs
  • Partner with creative, production, and studio teams to translate campaign goals into capture plans that showcase gameplay features, moments, and narratives effectively
  • Establish scalable workflows, best practices, and production technologies that improve operational efficiency, content quality, and organizational capability, including the use of latest AI-assisted and real-time production tools.
  • Provide creative direction and quality oversight to ensure gameplay capture authentically represents player experiences while supporting campaign storytelling goals.
  • Collaborate on resource planning, prioritization, and scheduling across multiple projects, balancing business needs, timelines, and team capacity
  • Work with external vendors and production partners when needed to support large-scale campaigns and specialised capture requirements
  • Track team performance, delivery metrics, and operational effectiveness, continuously improving processes and stakeholder satisfaction

Qualifications:
  • 8+ years of experience in gameplay capture, video production, game marketing, creative production, or a related field
  • 3+ years of experience leading teams, with experience developing talent and building effective, collaborative teams.
  • Understanding of gameplay capture techniques, real-time game engines, camera systems, and in-game content creation workflows
  • Experience producing gameplay assets for trailers, launch campaigns, social media, digital marketing, or other consumer-facing content
  • Knowledge of video production workflows, editorial processes, asset management, and content delivery pipelines
  • Experience with visual storytelling, player experience, and creating authentic gameplay content that resonates with audiences
  • Interest in latest production technologies and AI-enabled workflows that improve content creation efficiency and creative possibilities


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$133,500 - $186,400 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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