Role Summary
Fanatics Collect is building the next generation of interactive collecting - where real-time digital experiences meet physical products.
As a Senior Interactive Engineer (TP4), you will be a core builder of our interactive platform, developing high-performance rendering systems that power experiences like Instant Rips and Instant Wax. This role is critical to bringing a previously outsourced capability in-house and establishing a strong technical foundation for future innovation.
You'll operate with significant ownership, partnering closely with design and product to ship performant, scalable, and extensible systems.
What You'll Do
- Build and evolve the core WebGL rendering layer (BabylonJS) for interactive collecting experiences
- Develop custom GLSL shaders to support real-time visual experiences
- Optimize GPU performance, rendering efficiency, and load times
- Contribute to the migration from vendor-built systems to an internal codebase
- Implement reusable technical patterns and components to support scalability
- Partner with Creative Technologists to ensure visual fidelity and performance alignment
- Collaborate with cross-functional teams to integrate experiences across the Collect platform
- Support rapid iteration on new interactive formats and features
What You'll Bring
- ~5-8 years of experience in frontend engineering, graphics, or real-time rendering
- Strong experience with JavaScript/TypeScript and WebGL frameworks (BabylonJS, Three.js, or similar)
- Hands-on experience writing GLSL shaders
- Solid understanding of rendering pipelines and performance optimization
- Experience debugging and improving GPU performance
- Familiarity with Unity or cross-platform rendering environments is a plus
- Ability to independently own features while contributing to broader system design
TP4 Expectations
- Own complex technical components end-to-end
- Contribute to system design and technical direction within the team
- Deliver high-quality, production-ready code with minimal oversight
- Act as a strong collaborator across engineering, design, and product
Why This Role Matters
This role helps establish a permanent, in-house interactive capability - unlocking faster iteration, deeper product innovation, and long-term platform ownership.
The salary range represents base pay only and does not include short-term or long-term incentive compensation. This salary range is specific to Los Angeles and may not be applicable to other locations. When determining base pay, as part of a final compensation package, we consider several factors such as location, experience, qualifications, and training. For information about our benefits, please visit https://benefitsatfanatics.com/
Los Angeles Salary Range
$144,640-$180,800 USD