Electronic Arts Inc

Senior Director, Product Management - EA Sports Network

Electronic Arts Inc$150K — $180K *
Consumer Technology
11 - 15 years of experience
Job Overview by Ladders

Qualifications

  • 12+ years of leadership experience in Product Management, Technical Program/Project Management, or Live-Service Delivery within digital platforms or gaming ecosystems.
  • Evidence of combining strategic product vision with detailed operational execution.
  • Experience defining and delivering multi-product networks or highly connected communities.
  • Strong understanding of matrixed organizational structures for seamless alignment and execution.
  • Proven ability to build partnerships and navigate complex integrations through collaboration.
  • Bachelor's degree in Computer Science, Business, or equivalent experience.

Responsibilities

  • Serve as the central delivery lead for the Network, executing operational release schedules and tracking milestones.
  • Drive production quality within network workstreams and partner with operations to minimize administrative overhead.
  • Identify and mitigate technical and dependency risks across the ecosystem.
  • Translate the Network's strategy into a prioritized technical capability roadmap and product backlog.
  • Author specifications and requirements for core services like player identity and loyalty systems.
  • Prioritize development backlogs to balance near-term pilot features with long-term technical goals.
  • Collaborate with studio teams to manage integration of Network SDKs into game builds.

Benefits

  • Hybrid work model with on-site requirements in Orlando, FL, and relocation assistance provided.
  • Opportunity to lead high-impact initiatives within a recognized brand in the gaming industry.
  • Engagement with a large user base, enhancing skills in managing high-performance network capabilities.
  • Chance to influence product strategy and execution in a leading digital platform.
  • Access to a collaborative work environment that fosters partnership across diverse teams.
Full Job Description
Description & Requirements

Sr. Director - Product Management

Note: This is a hybrid role (on-site work required from Orlando, FL - relocation assistance is

available for this role).

About the Role:

As the Sr. Director of Product Management, you are the primary execution partner to

the Sr. Director of the EA SPORTS Network and Strategic Growth, serving as the

central production engine of the EA SPORTS Network. Within this team, the Product

Management function encompasses both strategic product definition and end-to-end

program execution. You will lead the operational delivery of the platform capabilities that

connect millions of players across EA SPORTS experiences.

The mandate of this role is to take the high-level ecosystem vision, corporate mandates,

and strategic pillars established by EA SPORTS Leadership and translate them into

shipped, high-performance network capabilities. You will own the tactical roadmaps,

manage complex program dependencies, lead the cross-network "train schedule" for

releases, and work directly with studio-embedded and central product and engineering

teams to ensure seamless platform integration across the EA SPORTS portfolio.

Core Responsibilities:

Production & Execution Leadership
• End-to-End Delivery: Serve as the central delivery lead for the Network. Architect

and execute the operational release schedules, track milestones, and manage

critical paths to ship cross-network capabilities.

Lead Production Quality and Priority: Drive the production quality of network

workstreams, priority within those production workstreams, and partner with

operations to track processes needed to build and scale platform services

without administrative overhead.
• Resolve Tactical Roadblocks: Proactively identify and mitigate technical, and

dependency risks across the ecosystem to ensure integrations remain on track.

Product Translation & Roadmap Management
• Translate Strategy to Roadmaps: Take the Networks strategy and ecosystem

vision (e.g., "Unified Personalization") and deconstruct it into a prioritized 3-year

technical capability roadmap and a concrete product backlog.
• Define Connected Capabilities: Author detailed product specifications, schema

requirements, and feature criteria for core services such as unified player

identity, deep profiles, cross-game loyalty loops, and companion web/mobile

portals.
• Balance Short and Long Term: Prioritize the development backlog to balance

high-value, near-term pilot features (MVPs) with the long-term technical scale of

the core platform.

Studio-Level Integration & Matrix Collaboration
• Lead Tactical Integration: Work directly with studio-embedded product managers,

lead producers, and tech directors to schedule and execute the integration of

Network SDKs into their active game-build pipelines.
• Manage Integration Friction: Build trust and alignment with game teams by acting

as their direct operational support partner, minimizing developer friction and

resolving day-to-day implementation issues.
• Tactical Escalation: Resolve standard integration disputes and resource

constraints directly with studio execution teams. Escalate structural or systemic

resistance to Network Leadership for executive alignment.

Business Planning, Metrics, & Milestone Support
• Build Financial Business Cases: Translate high-level network concepts into

analytical business cases and financial models, projecting engagement,

retention, player lifetime value (LTV), and network ROI.
• Author Milestone Funding Proposals: Develop the quantitative reports and

milestone-completion proofs required by Network Leadership to secure and

unlock successive waves of corporate funding.

First-Year Performance Milestones:
• First 30 Days: Map the technical architecture of the network services, establish

operational touchpoints with embedded studio product teams, and assume

control of active delivery pipelines.

First 60 Days: Deliver the operational framework, detailing how the Product team

will run sprints, manage cross-studio dependencies, and publish SDK release

schedules.
• First 90 Days: Finalize the prioritized 3-year technical capability roadmap based

on the EA SPORTS Network core strategic pillars, securing technical

commitment from the first two pilot franchises.
• First Year: Successfully deliver and launch the initial pilot network capabilities

across target franchises on schedule, establishing the execution template for full

portfolio integration.

Qualifications & Ideal Profile:
• 12+ years of leadership experience in Product Management, Technical

Program/Project Management, or Live-Service Delivery (e.g., Executive Producer

or GM) within digital platforms, gaming portals, or connected consumer web

ecosystems.
• The "Product-As-Producer" Skillset: A proven history of combining high-level

product strategy (the "what") with rigorous operational and delivery execution

(the "how" and "when").
• Ecosystem & Portal Expertise: Experience defining and operationally delivering

multi-product networks, casual game portals, loyalty programs, or digital

communities (direct experience running highly connected ecosystems is a plus).
• Expert matrixed organizational Navigation: A deep pre-existing understanding of

matrixed organizational structures, and culture, enabling immediate alignment

and execution without learning curves.
• Collaborative Influencer: Exceptional ability to build working partnerships and

drive complex cross-functional integration schedules through negotiation, trust,

and shared value.
• Education: Bachelor's degree in Computer Science, Business, or equivalent

practical experience

Post To

External careers site, Internal careers site

LinkedInID

74884070

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

Similar Jobs

More Jobs at Electronic Arts Inc

More Consumer Technology Jobs

Find similar Senior Director, Product Management - EA Sports Network jobs: