Senior Boss Designer II - Unannounced Project | Irvine, CA

Blizzard Entertainment, Inc.

$99K — $183K *
Consumer Technology
11 - 15 years of experience
Job Overview by Ladders

Qualifications

  • 12+ years of professional game design experience, particularly in combat design for AAA games.
  • Proven ability to independently manage complex combat content aligning with project vision.
  • Experience collaborating across disciplines including engineering, art, and audio.
  • Strong initiative and accountability in game design responsibilities.
  • Depth of knowledge in encounter design, gameplay mechanics, and player experience.

Responsibilities

  • Design and implement engaging boss encounters from concept to final product.
  • Create innovative gameplay mechanics and combat scenarios that align with narrative goals.
  • Collaborate with cross-functional teams to deliver high-quality gameplay experiences.
  • Develop and balance boss behaviors and attack patterns for challenging gameplay.
  • Document design processes and player experience goals to maintain clarity and quality.
  • Prototype new encounter mechanics that enhance gameplay.
  • Mentor junior designers to foster growth and innovative thinking.

Benefits

  • Comprehensive medical, dental, and vision coverage along with health savings accounts.
  • 401(k) plan with company matching and tuition reimbursement options.
  • Generous paid time off including holidays, vacation, and parental leave.
  • Mental health programs and wellness initiatives to support employees.
  • Relocation assistance for eligible candidates moving for the job.
Full Job Description
Team Name:
Unannounced Project

Job Title:
Senior Boss Designer II - Unannounced Project | Irvine, CA

Requisition ID:
R027917

Job Description:

Responsibilities

This role includes, but is not limited to, the following responsibilities:
  • Design, implement, and iterate on boss encounters from concept through final polish.
  • Create compelling gameplay mechanics, combat scenarios, and encounter scripts that support narrative and gameplay goals.
  • Collaborate with design directors, engineers, artists, animators, audio designers, and others to deliver high-quality boss experiences.
  • Develop boss behaviors, attack patterns, and combat pacing to create challenging and satisfying gameplay.
  • Balance encounters using playtest feedback, analytics, and qualitative observations.
  • Document encounter designs, implementation requirements, and player experience goals.
  • Prototype encounter mechanics that elevate and expand normal gameplay.
  • Mentor other designers through thoughtful feedback, knowledge sharing, and collaborative problem solving.
  • Partner with cross-functional teams to identify risks and propose solutions that improve gameplay quality and development efficiency.


Minimum Requirements

Experience
  • 12+ years of professional game design experience, having shipped one or more AAA games with significant encounter or combat design responsibilities.
  • Experience designing and implementing complex combat-focused gameplay systems and encounters from initial concept through prototyping and production, to final polish.
  • Proven experience owning complex combat content, showing ability to work with a high degree of independence in alignment with project vision.
  • Experience collaborating closely with engineering, art, animation, audio, and production partners on cross-disciplinary teams.
  • Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills.


Knowledge and Skills
  • Ability to take initiative and manage responsibilities independently, demonstrating strong ownership and accountability.
  • Comprehensive understanding of encounter design, gameplay readability, difficulty balancing, and player experience.
  • Experience creating boss battles and memorable gameplay moments.
  • Strong understanding of gameplay scripting tools and implementation workflows.
  • Experience balancing gameplay systems through testing, iteration, and player feedback.
  • Strong communication skills and the ability to articulate design goals to diverse audiences.
  • Experience working within modern game engines such as Unreal or equivalent.


Key Attributes
  • A team-oriented approach to game development.
  • A player-first mindset focused on delivering highly engaging gameplay experiences.
  • A proactive approach to problem solving and continuous improvement.
  • The ability to operate independently while collaborating effectively across disciplines.
  • A passion for creating memorable gameplay experiences that resonate with players.
  • A commitment to providing constructive feedback and fostering positive creative partnerships.


Extra Points
  • Experience designing and implementing epic boss battles.
  • Experience developing in Unreal engine on one or more AAA games.
  • Experience designing and developing behaviors, perception, and combat abilities for enemy NPCs.
  • Experience working on action games, shooter games, or combat-heavy 3rd person experiences.
  • Experience mentoring junior or mid-level designers.
  • Experience collaborating with external partners or vendors.


Required Application Materials
  • Resume.
  • Portfolio demonstrating gameplay design work, encounter design examples, or shipped game contributions.


Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.


Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $99,200.00 - $183,520.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

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