Rigging Lead - Permanent

Rodeo FX

$80K — $95K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years as a Rigging Lead in VFX.
  • Expertise in Maya for production rigging.
  • Strong Python skills for rig tool automation.
  • Knowledge of anatomy for various forms (bipeds, quadrupeds).
  • Experience with blend shapes and deformation testing.
  • Ability to prioritize tasks and work independently.
  • Desirable: C++ for Maya nodes/deformers.

Responsibilities

  • Collaborate with CG and animation supervisors to uphold the project's artistic vision.
  • Design effective and consistent rigging solutions that match the project style.
  • Modify rigs to fit animators' stylistic and narrative needs.
  • Ensure the creation of rigs that enable expressive animation.
  • Develop and manage optimized rigs suitable for production workflows.
  • Supervise the integration of rigs into the production pipeline and troubleshoot issues.
  • Enhance team capability by training artists and producing clear reference materials.

Benefits

  • Full-time, permanent position.
  • 5 paid sick/personal days.
  • 2 additional winter statutory holidays.
  • Group insurance and access to online support services.
  • RRSP with employer contributions.
  • Discounts available for transport, spas, sports, and local businesses.
Full Job Description
Job Description

The 3D Rigging Lead designs advanced rigs for characters, creatures, vehicles, and objects, while supervising a team of rigging artists within the project. They act as a technical and artistic reference, ensure the consistency of deliverables, and support the project's vision in close collaboration with supervision, production, and partner departments. Despite their supervisory responsibilities, they remain a hands-on expert, capable of delivering rigorous, autonomous, and exemplary work.

Key Responsibilities:

Creative Quality
  • Support the artistic vision of the project by collaborating with CG and animation supervision.
  • Propose simple, effective, and consistent rigging solutions aligned with the project's style.
  • Adapt rigs to narrative intentions and the stylistic needs of animators.
  • Ensure that delivered rigs allow for fluid, expressive, and credible animation.

Technical Quality
  • Create and maintain robust, scripted, and optimized rigs for the pipeline.
  • Supervise the technical integration of rigs into the production chain.
  • Quickly debug deformation or interaction issues.
  • Document complex tools or setups to ensure continuity.

Leadership & Communications
  • Supervise project rigging artists by providing benevolent and structured support.
  • Lead rigging dailies, offer constructive feedback, and value everyone's contributions.
  • Work in conjunction with production to plan, track, and adjust workload.
  • Quickly communicate technical or human issues to supervision and the department.

Department Support
  • Train artists on department tools, standards, and workflows.
  • Produce clear references (templates, videos, guides) to support the team.
  • Participate in updating internal practices and disseminating learnings.
  • Identify training needs and contribute to their organization with the Department Head.

Optimization
  • Develop or adapt Python/PySide tools to automate repetitive tasks.
  • Optimize rigs and scripts to ensure fluidity and efficiency in the pipeline.
  • Monitor rig performance in production and propose improvements.
  • Participate in the evolution of rigging templates and the integration of technological


Qualifications
  • Minimum of 3 years of experience as a Ringing Lead in the VFX industry in rigging.
  • Proficiency in Maya software for production rigging.
  • Proficiency in Python programming applied to rig tools or automation.
  • Good knowledge of anatomy (bipeds, quadrupeds, muscles, facial expressions).
  • Proficiency in blend shapes and deformation testing tools.
  • Ability to manage priorities, work autonomously, and deliver on time.
  • Asset: Proficiency or knowledge of C++ for creating nodes and/or deformers in Maya.
  • Asset: Knowledge of PySide for UI creation.
  • Asset: Knowledge of Flow or other production management tools.
  • Asset: Experience with advanced facial solutions (e.g., FACS, stylized face rigs, facial capture).
  • Asset: Development or contribution to internal rigging frameworks.


Additional Information
  • Full-time, Permanent Contract;
  • 5 paid sick/personal days;
  • 2 additional statutory holidays in the winter holidays;
  • Group Insurance, access to Dialogue online support and to an Employee Assistance Program (EAP);
  • RRSP with employer contribution;
  • Discounts on public transports, several spas, sports classes, art center, cafes, furniture and several other local businesses.


Videos To Watch
https://www.youtube.com/watch?v=Z4G7EKdclfU&t=2s

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