Electronic Arts Inc

Product Manager, Player Lifecycle

Electronic Arts Inc$120K — $184K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3-5 years of Product Management experience, ideally in gaming.
  • Ability to translate user behavior into optimal user experiences.
  • Strong analytical skills for interpreting complex data and trends.
  • Excellent communication skills for translating technical insights into actionable strategies.

Responsibilities

  • Build personalized experiences to enhance user engagement with the EA app.
  • Drive cross-functional alignment across CRM, Marketing, and Game Teams.
  • Design and execute A/B tests for optimizing engagement features and reward structures.

Benefits

  • Paid time off (3 weeks per year to start).
  • 80 hours of sick time per year.
  • 16 paid company holidays per year.
  • 10 weeks of paid parental leave.
  • Medical, dental, and vision insurance.
  • Life and disability insurance.
  • 401(k) plan with employer contributions.
Full Job Description
Position Overview

At our core, Electronic Arts is a game maker that connects hundreds of millions of players from around the globe to some of the world's greatest games. The EA team is driving the strategy and implementation of important initiatives for EA's players to connect them to one another and to the games they love to play. These initiatives include: the EA app and Franchise-specific webstores.

As a Product Manager for Player Lifecycle, you will bridge the gap between "user" and "superfan" within the EA app. You'll design and build intelligent, data-driven experiences that sync seamlessly with our global CRM ecosystem. Your goal is to transform the app into a personalized destination where every interaction drives long-term player loyalty and engagement.

Responsibilities

  • Build bespoke experiences: You'll build high-impact, personalized "red carpet" moments that excite users to engage with the EA app. From day-one onboarding to long-term mastery, your work will be the heartbeat of our engagement, retention, and monetization experiences.
  • Collaborate cross-functionally: Drive cross-functional and studio alignment with CRM, Marketing and Game Teams to deliver cohesive event and communication plans tied to key in-game and regional moments.
  • Experiment: Design and execute A/B tests on engagement features, reward structures, and notification strategies to optimize player lifetime value (LTV).


Qualifications

  • Experience: 3-5 years of Product Management experience, ideally within gaming.
  • Domain Expertise: translating user behaviour + desired business results into ideal user experiences/journeys.
  • Analytical Rigor: Metric definitions, analytical tooling and interpretation of complex behavioral data and trends.
  • Communication: Ability to translate complex technical or data insights into actionable strategies for both creative and technical teams.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* California (depending on location e.g. Los Angeles vs. San Francisco) *$120,600 - $184,000 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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