Product Designer

Decoda Health

$140K — $180K *
Healthcare
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years of product design experience in desktop or web SaaS
  • Ability to employ first principles thinking in design
  • Proficient at dissecting complex problems through insightful questioning
  • Intuitive problem solver with minimal reliance on data
  • Creative and resourceful in developing solutions
  • Strong skills in layout, navigation, information architecture, and UI design
  • Detail-oriented with strong visual design capabilities
  • Bonus: experience in early-stage startups or health tech domains.

Responsibilities

  • Consult with engineers on layout and typography
  • Engage with customers and analyze data to propose design solutions
  • Utilize Figma for creating visual artifacts and stakeholder alignment
  • Document design specifications for clear communication
  • Own large features, focusing on complex design challenges
  • Gather customer feedback to maintain usability backlog
  • Refine the company design system for enhanced functionality and aesthetics.

Benefits

  • High-ownership role at a fast-growing YC-backed company
  • Opportunity to directly improve patient care through design work
  • Significant impact on a broad product surface area
  • Collaborative, ego-free team culture in Toronto
  • Chance to build a design system from the ground up.
Full Job Description
Hi! We're looking for our next Product Designer at Decoda Health, and we do design a little differently here. If that excites you, read on.

We want a versatile, intrinsically motivated designer who's excited to help rethink how modern healthcare software is built. At Decoda, you'll be part designer, part product manager, part consultant, and part design-system owner (or some combination of the four!). What matters is solving the customer's problem - the tools and process you use to get there are up to you.

We're a YC-backed team building the operating system for medical practices: software that automates the high-friction work - scheduling, payments, communications, and charting - so providers can focus on patients.
How We Work

On most product teams, design runs like an assembly line: a product manager writes a brief, hands it to a designer, the designer produces mocks, and the mocks get handed to engineers. You've probably lived this before.

We take a more principled approach. Once you've designed software long enough, you realize design is needed in different degrees on every project. Sometimes a settings page just needs an engineer to reuse existing components and follow some documentation you wrote. Other times, a designer should effectively be the product manager and own a project from beginning to end. We don't force every project through the same pipeline.

Design at Decoda isn't owned solely by the people with "designer" in their title - it's owned by the whole product team. The design function's job isn't to make every decision; it's to equip the whole team to make better decisions themselves, while we take on the biggest design challenges ourselves. We don't settle for the status quo.

You'll get a high-ownership, fast-moving environment with as much autonomy as you can handle, working on-site in Toronto alongside a high-talent, zero-ego team.
What We're Building

Clinics want to deliver great care while running a smooth, profitable practice. To get there, front-desk staff and providers perform thousands of small tasks every day - booking and rebooking appointments, chasing down forms, collecting payments, answering messages, and keeping charts up to date. Teams are constantly underwater.

Take something as ordinary as getting a patient in the door. A coordinator has to find an opening that fits both the patient and the right provider, confirm insurance or collect payment, send reminders, and reshuffle the whole day when a single cancellation cascades through the schedule.

Decoda automates and simplifies this work. We put a lot of effort into designing products that are approachable for newcomers but can be mastered and extended by power users - in many ways, spreadsheets set the bar here (and are often what we replace!). The surface area is enormous, and there's a lot of room to raise the bar.
Why you should or shouldn't apply

Your qualifications:
  • 3+ years of product design experience in desktop or web SaaS.
  • Able to think from first principles instead of simply applying the "standard" UX process.
  • Can break down complex user problems by asking the questions that narrow the solution space.
  • Enough experience that your intuition can solve many usability problems without relying solely on data, metrics, or research.
  • Curious and resourceful enough to come up with creative solutions and de-risk them appropriately.
  • Strong skills in layout, navigation, information architecture, UI, and interaction design.
  • Strong visual design skills and an obsession with craft and detail.
  • As a bonus, experience at an early-stage startup, time as a solo designer, or work in health tech or another complex, regulated domain.

You may want to apply if you're excited about:
  • Creating leverage and impact far above what you'd see in a typical product-team structure. You won't be a cog in the wheel - the wheel isn't very big!
  • Working across a massive product surface area - many user types, jobs-to-be-done, and usability challenges - instead of one narrow problem for years.
  • Helping reinvent the design model for modern healthcare software. What matters is solving the customer's problem; the artifacts you produce to get there are up to you.
  • Covering all parts of the design process with a focus on craft - information architecture, navigation, interactions, and UI patterns.
  • Helping build our design system from (almost) the ground up.

Conversely, you may not want to apply if:
  • You feel uncomfortable designing independently without much guidance from a PM or design management.
  • You're uncomfortable having your decisions and process challenged constantly by engineering and product.
  • You prefer the assembly line: a PM gives you a brief, you do wireframes, then mocks, then pass off to engineers. Rinse and repeat.
  • You dislike written documentation.
  • You'd prefer a fully remote role (we work together on-site in Toronto).
  • You want a set structure and rhythm to your projects, or a narrow scope - interaction design only, design system only, and so on.
On a weekly basis you'll find yourself
  • Consulting for engineers who need help structuring layout, typography, and flows.
  • Digging into problems by talking to customers, partnering with go-to-market, and requesting data so you can present confident, well-supported proposals.
  • Using Figma to draw out your ideas and create the visual artifacts that get stakeholders aligned.
  • Writing specs that detail your design proposals - a core part of how we work and how we align on the biggest decisions.
  • Taking ownership of larger features and thinking through jobs-to-be-done, navigation, information architecture, layout, and interaction.
  • Taking in customer feedback and using heuristics to build your own usability backlog and propose projects for engineers to pick up.
  • Consolidating and refining our design system to be functional, aesthetic, and best-in-class.
Interview Process

Our process is designed to help you show your best self. We favor practical interviews that simulate what it's like to work together - we'll dig into past projects, talk through how you make decisions, and work through a design exercise. Expect a first conversation, a portfolio review, a design exercise, and time to meet the team. We'll walk you through the whole process and what to expect up front.
Why join Decoda
  • Compensation: CA$140,000 - CA$180,000, plus equity.
  • High Impact: a high-ownership role at a YC-backed company where your work directly improves patient care.
  • Craft & Ownership: you'll shape a huge product surface and help build our design system from close to the ground up.
  • Team Culture: a fast-moving, on-site team in Toronto that values high talent and zero ego.

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