Product Designer

General Intuition

$110K — $130K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 4+ years designing consumer-facing digital products, preferably in social or creator-driven platforms.
  • Strong product judgment with a focus on user problems and outcomes.
  • Comprehensive understanding of holistic product design and user engagement.
  • Preference for iterative design over large feature launches, with post-launch follow-up.
  • Expertise in design systems, including Figma skills for component architecture and maintenance.
  • Ability to collaborate closely with engineers on implementation of design systems.
  • Experience designing across platforms with attention to UX patterns and accessibility.
  • Passion for gaming and understanding of gaming communities and their dynamics.

Responsibilities

  • Own significant portions of the product end-to-end, ensuring high-quality user experiences.
  • Design and refine core user flows that players interact with daily.
  • Develop a design system that enables rapid iteration and alignment across teams.
  • Produce polished, accessible experiences for both desktop and mobile platforms.
  • Collaborate with engineers to translate design components into practical code implementations.
  • Engage in iterative design processes to enhance features based on user feedback and develop future enhancements.
  • Contribute to creating a community-driven platform that resonates with gamers.

Benefits

  • Opportunity to work in a small, talented team focused on innovative product design.
  • In-person work environment in NYC promoting team collaboration.
  • Engagement with gaming culture and communities through product design.
  • Dynamic workspace fostering creativity and rapid product iteration.
Full Job Description
The Role

You'll join a small, talented product team designing consumer-facing experiences built around gaming culture and creator-driven communities. You'll own meaningful parts of the product end to end, from the core flows players use every day to the design system that keeps the team moving fast, shipping and iterating closely with engineers. Designing across both desktop and mobile, you'll shape polished, accessible experiences seen by millions of gamers.
What We're Looking For
  • 4+ years designing consumer-facing digital products, ideally for social or creator-driven platforms
  • Product judgment: You start from the user problem and the outcome you're after, prioritize hard, and can say no to good ideas that don't move what matters
  • Holistic product sense: You have an eye for how the whole product fits together, from the core loops to the moments that hook a new user and keep them coming back
  • Iteration over big launches: You'd rather ship small and improve over many rounds than disappear into one giant feature. You follow up after launch rather than hand off and walk away
  • Design systems expertise: hands-on experience building, scaling, and maintaining systems from the ground up, with a strong grasp of tokens, components, documentation, and deep Figma skills (component architecture, variables, auto layout) for keeping living libraries in sync with production
  • Cross-functional collaboration: You work closely with engineers to ensure design system components translate accurately into code
  • Cross-platform design: Experience designing for both desktop and mobile, with an understanding of platform-specific UX patterns and accessibility best practices
  • In-person: Looking to hire in NYC to work alongside the product team. 5 days in the office
  • Gaming: A passion for games and gaming communities. You understand what makes them unique, from the language players use to the social dynamics around play
  • Bonus: Experience designing for communities, content creation, or real-time interaction products (Discord, Twitch, TikTok, etc.)

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