Microsoft

Principal Product Manager, Minecraft

Microsoft$142K — $274K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's Degree and 8+ years in product/service/program management or software development, or equivalent experience
  • 1+ years of people management experience
  • Experience in games, live services, or entertainment franchises
  • 10+ years in product management, program management, or related roles
  • 5+ years leading cross-functional product initiatives.
  • Proven product leadership skills and ability to influence without authority.
  • Passion for games and empathy for Minecraft players and communities.

Responsibilities

  • Maintain product operating rhythms and portfolio views to aid decision-making
  • Drive alignment across initiatives from opportunity framing through launch
  • Ensure partners have the context needed for quality deliverables
  • Identify and manage risks related to customer impact and scheduling
  • Facilitate decision-making by framing options and implications for stakeholders
  • Create clear executive communications on product progress and metrics
  • Continuously improve product planning through feedback and retrospectives.

Benefits

  • Access to comprehensive healthcare coverage
  • Flexible working arrangements including remote work options
  • Opportunities for professional development and career growth
  • Participation in team-building and community-related activities
  • Inclusive work environment promoting diversity and collaboration.
Full Job Description
Overview

Minecraft is one of the world's most enduring entertainment franchises, spanning game experiences, creator ecosystems, live services, consumer products, transmedia, and community moments that reach players around the globe. The Minecraft team is looking for a Principal Product Manager to shape product strategy, roadmap clarity, and cross-studio execution for franchise-wide initiatives that require tight alignment across Minecraft Online, game teams, publishing, franchise, and partner organizations.

In this role, you will translate ambiguous, multi-team opportunities into clear product strategy, customer outcomes, investment priorities, roadmap plans, success metrics, and launch-ready decisions.

You will partner across Microsoft Gaming Experiences (MGE), Franchise, Product, Engineering, Design, Marketing, Business Development, Licensing, Legal, Operations, Analytics, and studio leadership to ensure high-priority initiatives are customer-centered, strategically sequenced, measurable, and delivered with clarity. The ideal candidate is an experienced product leader who brings structured thinking to complex work, anticipates trade-offs, drives decision-making, and helps teams align from early strategy through execution, launch readiness, and post-launch learning.

Responsibilities

1. Product Operating Model & Portfolio Clarity
  • Maintain product operating rhythms, portfolio views, decision forums, roadmap artifacts, status updates, and escalation paths across Minecraft Online (MCO) that help distributed teams make crisp decisions and execute predictably.
  • Drive alignment across multiple initiatives at different stages of maturity, from early opportunity framing and intake through prioritization, greenlight, delivery, go-to-market, launch, and retrospectives.
  • Ensure cross-functional partners have the customer context, product rationale, timing, trade-offs, and decisions needed to deliver franchise moments and studio commitments with quality.


2. Franchise & MCO/MGE Product Coordination
  • Partner with Franchise, Marketing, Consumer Products, Licensing, Business Development, Legal, and studio teams to identify product dependencies, sequence work, clarify customer and business impact, and support integrated execution plans.


3. Prioritization, Risk & Decision Management
  • Proactively identify customer, business, schedule, resourcing, technical, partner, legal, compliance, and operational risks; drive mitigations and clear product recommendations.
  • Maintain dependency maps across teams and workstreams, ensuring critical path items and product decisions are visible, tracked, and resolved before they impact quality, delivery, or customer outcomes.
  • Facilitate crisp decision-making by framing options, trade-offs, owners, deadlines, customer impact, business impact, and execution implications for leaders and cross-functional stakeholders.


4. Product Communication & Team Effectiveness
  • Create executive-ready communications that synthesize complex product work into clear strategy, progress updates, risks, decisions, metrics, and next steps.
  • Support a culture of accountability, transparency, inclusion, customer focus, and high-quality execution across geographically distributed and cross-discipline teams.
  • Continuously improve product planning and operating practices by applying data, retrospectives, operational metrics, stakeholder feedback, and lessons learned across the portfolio.


Qualifications

  • Bachelor's Degree AND 8+ years experience in product/service/program management or software development
    • OR equivalent experience.
  • 1+ year(s) people management experience.


Preferred Qualifications
  • Experience in games, live services, entertainment franchises, consumer products, publishing, creator ecosystems, marketplaces, or digital experiences.
  • 10+ years in product management, program management, product operations, or related roles.
  • 5+ years leading complex, cross-functional product initiatives across multiple teams, disciplines, or organizations.
  • Experience driving product strategy, roadmap planning, prioritization, dependency management, stakeholder alignment, metrics, and execution for large-scale products, services, games, or entertainment initiatives.
  • Experience coordinating product work across product, engineering, design, marketing, business development, legal, licensing, analytics, operations, and executive stakeholders.
  • Proven product leadership skills, including customer insight, roadmap strategy, success metrics, launch readiness, portfolio tracking, decision framing, executive communication, and operational rigor.
  • Ability to bring clarity to ambiguity, influence without authority, and drive accountability across distributed teams and stakeholders.
  • Passion for games and deep empathy for Minecraft players, creators, partners, communities, and the teams that serve them.


#mojangjobs #gamingjobs

Product Management M5 - The typical base pay range for this role across the U.S. is USD $142,800 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

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Microsoft is an American multinational corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. Microsoft’s devices and consumer (D&C) licensing segment licenses the Windows operating system and related software, Microsoft Office for consumers, and the Windows Phone operating system. The company’s computing and gaming hardware segment provides Xbox gaming and entertainment consoles and accessories, second-party and third-party video games, and Xbox Live subscriptions; surface devices and accessories; and Microsoft PC accessories. Its phone hardware segment offers Lumia smartphones and other non-Lumia phones. Its D&C segment provides Windows Store, Xbox Live transactions, and Windows phone store; search advertising; display advertising; Office 365 Home and Office 365 Personal; first-party video games; and other consumer products and services as well as operating retail stores. Microsoft’s commercial licensing segments license server products, including Windows Server, Microsoft SQL Server, Visual Studio, System Center, and related Client Access Licenses (CALs); Windows Embedded; Windows operating system; Microsoft Office for business, including Office, Exchange, SharePoint, Lync, and related CALs; Microsoft Dynamics business solutions; and Skype. Its commercial segment offers enterprise services, including premier support services and Microsoft consulting services; commercial cloud comprising Office 365 Commercial, other Microsoft Office online offerings, Dynamics CRM Online, and Microsoft Azure; and other commercial products and online services. The company markets and distributes its products through original equipment manufacturers, distributors, and resellers, as well as online.

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Net Income
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1975
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