Skydance

Principal Engineer

Skydance • $217K — $246K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Multiple years of professional experience with shipped games.
  • Extensive experience with Unreal Engine, including custom tech modifications.
  • Deep understanding of modern game development challenges and solutions.
  • Self-motivated, willing to contribute beyond direct responsibilities.
  • Experience mentoring other engineers to align with game vision.
  • Excellent written and verbal communication skills.

Responsibilities

  • Design and implement new game features using C++, Blueprints, and tools.
  • Collaborate with cross-functional teams to iterate on game systems.
  • Take ownership of major systems and maintain development schedules.
  • Drive implementation tasks of varying complexity.
  • Guide technology development with a modular approach for multiple titles.

Benefits

  • Dynamic work environment that fosters creativity and collaboration.
  • Opportunities for technical leadership and professional development.
  • Inclusive company culture that encourages open idea sharing.
  • Execution of projects that resonate with global audiences.
Full Job Description
Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we'll deliver best-in-class games for years to come.

We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what's possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.

For information on Skydance's privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.

Skydance is looking for a Principal Game Engineer skilled in working with creative teams to

architect key game features and frameworks. The Principal Engineer plays a critical role in

driving innovation and ensuring that the organization stays at the forefront of technology

trends. This role does not manage or have direct reports or are responsible for employment

decisions. The Principal Engineer is considered a craft/thought leader, responsible for

technical leadership, mentoring, and guidance to other members of the team, and is

recognized as an industry leader or master performer in exercising their competencies.

Responsibilities
    • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
    • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
    • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
    • Developing and guide technology development using modular approaches for use across multiple titles.


Qualifications
    • Multiple years of professional experience with several shipped games.
    • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine's feature set.
    • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
    • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
    • Experience providing feedback and guidance to other engineers - helping them stay on track and true to the overall vision of the game.
    • Excellent communication skills, both written and verbal.


The annual salary range for this position in Los Angeles is $217,000 - $246,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.

#Games #LI-hybrid

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.

Recruitment Fraud Alert

It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.

About Skydance

Skydance Media is an American film and television production company founded by David Ellison in 2010. The company is responsible for producing films such as True Grit, Mission: Impossible ? Ghost Protocol, Star Trek Into Darkness, World War Z, Terminator Genisys, and Geostorm. In addition to film production, Skydance has also produced television shows such as Altered Carbon, Grace and Frankie, and Tom Clancy's Jack Ryan.
Learn more about Skydance
Size
800 employees
Industry

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