Epic Games

Principal AI Programmer, Unreal Assistant

Epic Games • $274K — $401K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong programming background with experience in game engine architecture and tooling, preferably Unreal Engine.
  • Practical experience with LLM-powered products and a solid understanding of LLM functionality.
  • Experience with cloud-native services, including web APIs and service architecture.
  • Proficient in C++ and Python, as well as potentially other web backend languages.
  • Ability to work across the full stack and evaluate tradeoffs in engine and backend systems.
  • Outstanding communication skills, both written and verbal.
  • Bachelor's or Master's degree in Computer Science or related discipline.

Responsibilities

  • Design and build LLM-driven agents and tools within Unreal Engine, leveraging C++ and Python scripting.
  • Develop and enhance the cloud-hosted agent harness that connects LLMs with the engine.
  • Ship full-stack features, integrating engine code, cloud backends, and web UI.
  • Evaluate and implement new LLM capabilities into the game's architecture.
  • Define standards for the reliability and safety of LLM engine automation.
  • Collaborate with and mentor programming teams on Unreal Engine internals and LLM design.

Benefits

  • 100% coverage for employee and dependent benefits including medical, dental, and vision.
  • Supplemental coverage options for critical illness and telemedicine services.
  • Life and AD&D insurance along with long-term disability coverage.
  • Weekly indemnity (short-term disability) benefits available.
  • Retirement savings plan with competitive employer matching.
  • EAP and robust mental well-being support programs offering free therapy and coaching.
Full Job Description
PROGRAMMING - UNREAL ENGINE
What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do

We're looking for a Principal Al Programmer who builds products that integrate Al into Unreal Engine. You'll design and ship the full stack of systems that let LLMs act inside the engine (from end to end, not just a single layer), bringing depth in game engine architecture, cloud services, and how LLMs actually work.
In this role, you will
  • Design and build LLM-driven agents and tools that operate directly inside Unreal Engine, including engine-side C++/Python tooling and editor scripting
  • Design and extend the cloud-hosted agent harness, services, and database that mediate between LLMs and the engine
  • Work across the full stack (engine tooling, cloud backend, and the web UI used to drive and monitor agents) to ship end-to-end features
  • Evaluate and integrate emerging LLM capabilities (tool use, multi-agent orchestration, context management) into Epic's engine and pipeline tooling
  • Define technical direction for the reliability, safety, and evaluation of LLM-driven engine automation
  • Partner closely with engine, tools, and backend programmers, and mentor others on both game engine internals and LLM system design
What we're looking for
  • Strong software programming background with hands-on experience in a game engine (Unreal Engine strongly preferred), including engine architecture and tooling/editor scripting
  • Practical experience building or shipping products powered by LLMs (agents, tool-calling, RAG, prompt/context programming), or a strong conceptual understanding of how LLMs work
  • Experience with cloud-native services and infrastructure: web APIs, databases, and service architecture and deployment
  • Excellent programming skills across C++ (engine-side) and Python and/or a web backend language
  • Ability to work full-stack and reason about tradeoffs across engine code, backend services, and a web front end
  • Excellent written and verbal communication skills
  • BS/MS in Computer Science or a related field
EPIC JOB + EPIC BENEFITS = EPIC LIFE

We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

British Columbia Base Pay Range

$274,049-$401,939 CAD

About Epic Games

Epic Games is a video game development company that is best known for creating the popular game Fortnite. The company was founded in 1991 by Tim Sweeney and is headquartered in Cary, North Carolina. Epic Games has developed a number of other successful games, including the Unreal series and Gears of War. The company is also known for its Unreal Engine, a game engine that is used by many other game developers. Epic Games is committed to advancing the state of the art in game development and creating innovative and engaging experiences for players.
Learn more about Epic Games
Size
2,700 employees
Industry
Founded
1991

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