Modeling Outsource Artist

Unreal Gigs$80K — $120K *
Cary, NC 27513In-Person
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of experience in game asset development for AAA titles.
  • Proven ability to ship high-quality game-ready assets, focusing on stylized art.
  • Strong portfolio demonstrating proficiency in modeling hard surfaces and organic forms.
  • Expertise in Unreal Engine 5, Substance Painter, Marmoset Toolbag, and version control software like Perforce.
  • Exceptional communication and organizational skills, both written and verbal.
  • Track record of mentoring and providing constructive feedback to artists.
  • Ability to identify and solve technical challenges related to art assets.

Responsibilities

  • Collaborate with Art Leads and Directors to set visual direction for outsourced projects.
  • Generate and maintain thorough documentation and references for asset production processes.
  • Communicate clear and actionable feedback to outsource partners on submitted work.
  • Document technical constraints and provide guidelines for art asset management.
  • Train external artists in Psyonix's techniques and industry best practices.
  • Engage and motivate remote teams throughout the project lifecycle.
  • Coordinate with internal stakeholders on approvals for licensed assets.

Benefits

  • 100% premium coverage for medical, dental, and vision for employees and dependents.
  • Long Term Disability and Life Insurance included.
  • 401k plan with a competitive matching contribution.
  • Free mental health support and coaching for employees and their dependents.
  • Unlimited PTO and sick leave available to promote work-life balance.
  • Recognition with a paid sabbatical after 7 years of employment.
  • Company-wide paid breaks and events throughout the year to celebrate employee contributions.
Full Job Description
ART
What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do

Psyonix is searching for a Modeling Outsource Artist to support and supervise creative content provided by outsourcing partners. The Modeling Outsource Artist will provide front-line creative feedback for work submitted for review and implementation. The ideal candidate would be a talented artist who can communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo references, creating asset block-outs, creating simple block-out paintovers, and managing the in-engine implementation of art assets.
In this role, you will
  • Work with the Art Leads, Art Production and Director level to establish visual direction for our outsourcing vendors
  • Collect or generate detailed documentation, video references, and examples of art asset production, procedures, and engine requirements to support the external vendors
  • Clearly communicate feedback to the outsource partner, and ensure those creative notes and goals are relayed by internal artists, level designers, game designers, and production to understand the needs and goals of props being created
  • Provide and manage documentation of processes and procedures for the vendor with the understanding of the technical constraints, including vert count management, material setup, LOD generation, PBR texture creation and in-engine implementation
  • Train outsource partner artists in Psyonix's specific techniques and best practices
  • Foster remote teams enthusiasm for the project
  • Work with internal stakeholders and or IP owners on licensed asset approvals
What we're looking for
  • Experience in shipping AAA titles across multiple platforms
  • Experience shipping high-quality game ready assets for production, with an emphasis on stylized art / stylized realism
  • Must have a strong portfolio showing executed game assets for hard surface and organics, and experience/examples of shaping outsource team development
  • Strong understanding of latest toolsets in game art creation, including (but not limited to) Unreal Engine 5, Substance Painter, Marmoset Toolbag, Perforce, 3D modeling and 2D/3D texturing software (A plus if experienced with Flow ("Shotgrid") and Miro)
  • Highly organized, self-driven, customer focused, excellent visual and verbal communication, and a great team player
  • Ability to clearly critique, mentor, and improve art and artists through written and visual feedback loops
  • A keen understanding of technical hurdles, the ability to autonomously make choices to further art quality, and to identify and navigate problems in a timely manner
  • Experienced working within a team and a high-pressure, high-volume production environment
EPIC JOB + EPIC BENEFITS = EPIC LIFE

Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.

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