Autodesk, Inc

Maya Software Engineer

Autodesk, Inc$139K — $249K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years in software engineering or production experience with Maya C++ or Python APIs
  • Strong knowledge of Game and Film Production Pipelines
  • Proficient in C++ and Python coding
  • Excellent interpersonal and problem-solving skills for cross-functional teamwork
  • Technical troubleshooting expertise
  • Strong organizational skills for independent work in a remote setting
  • Experience with AI/ML frameworks and coding tools like Codex
  • Fluent in English, both spoken and written.

Responsibilities

  • Collaborate with studios to enhance Maya pipelines and workflows
  • Work with developers and designers to troubleshoot and develop product enhancements
  • Write high-quality code and functional tests, contributing to technical design discussions
  • Engage in a collaborative team environment to support Autodesk Consulting M&E success
  • Occasionally travel to customer sites and Autodesk offices as needed.

Benefits

  • Opportunities for professional development and career growth
  • Collaborative and fun team environment
  • Involvement with leading-edge technology in VFX, TV, and Games
  • Travel opportunities to engage with global customers
  • Flexible remote working capabilities.
Full Job Description
Job Requisition ID #

26WD99864

Position Overview

Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software engineer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective. You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.

Responsibilities
  • Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines
  • Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements
  • Develop high quality code, write functional tests, and collaborate on technical designs
  • Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers
  • Occasional travel to customer sites and Autodesk offices may be required


Minimum Qualifications
  • 5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques
  • Demonstrated knowledge of Game and/or Film Production Pipelines
  • Experience and strong coding proficiency with C++ and Python.
  • Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers
  • Strong technical troubleshooting skills
  • Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.
  • Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.
  • Fluent in spoken and written English.


Preferred Qualifications
  • Experience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc
  • Familiarity with C# or game engines (Unreal or Unity)


Salary transparency

Salary is one part of Autodesk's competitive compensation package. For U.S.-based roles, we expect a starting base salary between $139,000 and $249,260. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Salary is one part of Autodesk's competitive compensation package. For Canada based roles, we expect a starting base salary between $131,000 and $191,400. Offers are based on the candidate's experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Sales Careers

Working in sales at Autodesk allows you to build meaningful relationships with customers while growing your career. Join us and help make a better, more sustainable world. Learn more here: https://www.autodesk.com/careers/sales

In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.

Are you an existing contractor or consultant with Autodesk?

Please search for open jobs and apply internally (not on this external site).

About Autodesk, Inc

Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered in San Rafael, California, and features a gallery of its customers' work in its San Francisco building.
Learn more about Autodesk, Inc
Size
12,600 employees
Market Cap
$40.1 billion
Industry
Net Income
$1.2 billion
Founded
1982
5 Year Trend
+16.6%
Revenue
$3.7 billion
NASDAQ

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