Linux GPU Driver Lead

Bolt Graphics

$175K — $250K *
Telecommunications & Hardware
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years of GPU architecture experience in production drivers
  • Bachelor's/Master's in Computer Engineering or related field
  • Proficient in C/C++ programming
  • Deep experience with Linux user/kernel mode drivers
  • Familiar with graphics APIs like Vulkan and OpenGL
  • Knowledge of GPU architecture and microarchitecture
  • Understanding of parallel programming and vectorization
  • Experience with technical leadership

Responsibilities

  • Architect and maintain GPU drivers for Linux across various phases
  • Implement support for existing and new graphics APIs
  • Collaborate on design and development of performance analysis tools
  • Drive performance of proprietary GPU architecture during chip bring-up
  • Ship high-quality production software

Benefits

  • 100% coverage for Medical, Dental, & Vision premiums
  • Equity in the form of Stock Options
  • 401(k) matching program
  • Provision of WFH hardware
  • Generous Paid Time Off policy
Full Job Description
About the role:

As the Linux GPU Driver Lead, you will drive the performance of our proprietary GPU architecture by architecting, building, shipping, and maintaining production drivers.

What you'll do:

  • Architect, build, ship, and maintain GPU drivers for Linux (during pre-silicon design phase, during chip bring-up, and in mass production)
  • Implement support for existing graphics APIs and new GPU features
  • Collaborate with tooling and performance teams to design and develop performance analysis and debugging tools

Qualifications:

  • 8+ years industry experience in GPU architecture - architecting, building, shipping, and maintaining production drivers.
  • Bachelor's/Master's degree in Computer Engineering, Computer Science, or related field
  • Strong proficiency in C/C++ programming
  • Deep experience in user/kernel mode drivers on Linux
  • Experience with graphics APIs (Vulkan, DirectX, Metal, OpenGL)
  • Familiarity with compiler infrastructure (LLVM, Clang, MLIR)
  • Strong knowledge of GPU architecture and microarchitecture
  • Understanding of parallel programming and vectorization
  • Experience with code analysis and IR
  • Demonstrated ability to ship high-quality production software
  • Experience with technical leadership

Preferred Qualifications:

  • Familiarity with ML frameworks
  • Experience with compute APIs (OpenCL)

Compensation Range: $175,000-$250,000 per year (California). This range represents the anticipated base pay for this role; the final offer may vary based on qualifications, experience, and location.

Benefits:

  • Medical, Dental, & Vision - 100% covered premiums
  • Equity - Stock Options
  • 401(k) match
  • WFH Hardware
  • Generous Paid Time Off


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