Lead Software Engineer

Cosm

$180K — $200K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • BS degree in Computer Science or related field, or equivalent practical experience.
  • 6-8+ years of significant experience in a media-related software engineering role.
  • Proficiency in modern C++ programming is essential.
  • Experience with low latency encoding/decoding for 8K+ real-time video is preferred.
  • Familiarity with 3D real-time engines such as Unreal Engine, including plugin development and shader writing is a plus.
  • Strong organizational and collaborative skills required.

Responsibilities

  • Mentor junior developers to foster a learning environment.
  • Establish quality code standards, lead code reviews, and ensure architectural integrity.
  • Engage in high-level strategic discussions with engineering and executive leadership.
  • Monitor industry trends and new technologies for continuous improvement.
  • Identify innovative solutions and approaches, readiness to take strategic risks.
  • Adapt to team dynamics, working both independently and collaboratively to meet deadlines.

Benefits

  • Dynamic work environment with emphasis on collaboration and innovation.
  • Opportunity to mentor and develop less experienced engineers.
  • Engagement in high-level decision-making processes.
  • Access to the latest industry trends and technologies.
  • Encouragement toward automation and continuous testing in development processes.
Full Job Description
Summary:

We are looking for a talented Software Engineer to implement solutions to enhance the video and media capabilities of our CX Engine application and its integration with Unreal Engine. The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented, unafraid to get your hands dirty, and fluent in C++ and object-oriented concepts. We expect our engineers to be versatile, display leadership qualities, and enthusiastic when taking on new problems across the full-stack as we continue to push our technology forward.

Responsibilities:
  • Provide mentoring to less senior members of the development team.
  • Set forth quality code guidelines and standards, lead code reviews, and ensure solutions are aligned to pre-defined architectural specifications.
  • Contribute to high-level strategic decisions with the rest of the Engineering and Executive teams.
  • Stay on top of industry trends and emerging technologies.
  • Proactively search for the best solutions and ideas in the marketplace, taking calculated risks and pushing the limits of what is possible.
  • Work independently and as part of a team, remaining flexible and agile to meet quick turnarounds and hard deadlines.


Experience:
  • BS degree in Computer Science or related field or equivalent practical experience.
  • 6-8+ years of significant experience as a software engineer in a media related field.
  • Significant experience in modern C++ required.
  • Experience with low latency hardware and software encoding/decoding for high quality (8K+) real-time video, or proven experience with real-time rendering, shading, lighting, and visual effects - ideally both.
  • Experience optimizing performance including memory management, CPU and GPU utilization to ensure smooth playback and efficient resource utilization.
  • Development experience with Microsoft Visual Studio and Git.
  • Driven to automate your processes, test continually, and document your work.
  • Must be highly organized, proactive, and collaborative.
  • Inform opinions on application design and library development while being willing to listen to differing opinions.
  • You're not afraid of an open, candid, and respectful work environment.
  • Experience with 3D realtime engines such as Unreal Engine is a plus - modifying engine source code, developing plugins in C++, writing shaders, and integrating with rendering pipelines such as DirectX.
  • Familiarity with nDisplay or other multi-node rendering systems is a plus.
  • Knowledge of broadcast (SMPTE) standards is a plus.
  • Knowledge of GStreamer / FFmpeg is a plus.
  • Knowledge of machine vision camera technology is a plus.
  • Passion for gaming, video live-streaming, sports, or eSports is a plus.


The annualized base salary range for this position in California is $180,000- $200,000. The base salary offered will factor in internal equity and may also vary depending on the candidate's geographic region, job-related knowledge, skills, and relevant experience, among other factors.

All applicants must be at least 18 years of age at the time of employment. This requirement is in accordance with applicable federal, state, and local labor laws.

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