LightSpeed Retail

Lead Combat Designer

LightSpeed Retail$105K — $198K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 10+ years of combat design experience, including senior or lead roles.
  • Deep knowledge of firearms tuning and balancing.
  • Proficient in melee combat design, especially animation timing.
  • Skilled in Player 3Cs design and combat mechanics implementation.
  • Extensive experience troubleshooting enemy AI behaviors.
  • Fluent in Unreal Editor and Blueprint scripting, with bonus points for text-based scripting familiarity.
  • Strong collaboration skills with animators for fluid and responsive gameplay animations.

Responsibilities

  • Drive combat features from concept to completion.
  • Maintain the vision for Player 3Cs and combat mechanics.
  • Set high-level combat gameplay goals.
  • Collaborate with production and team leads on milestones.
  • Act as the point of contact for the combat team across disciplines.
  • Design and implement combat content with hands-on approaches.
  • Mentor and manage junior combat designers.

Benefits

  • Medical, dental, vision, life, and disability benefits.
  • Participation in the company's 401(k) plan.
  • Eligible for relocation packages and sign-on bonuses.
  • Vacation time ranging from 15 to 25 days per year based on tenure.
  • Up to 13 paid holidays annually and 10 paid sick days.
Full Job Description
Business Unit

What the Role Entails

  • Drive combat gameplay features and content from initial concepts through specs, hands-on implementation, iteration and completion.
  • Vision holder of our Player 3Cs and combat mechanics.
  • Vision holder of high-level combat gameplay goals.
  • Work closely with production partners and other leads to create road maps and milestone / sprints goals for combat features and content.
  • Represent the combat team to various disciplines as the go-to-person.
  • Hands-on design and implementation of features and content and set examples for other combat designers to follow.
  • Mentor and manage combat designers.


Who We Look For

  • 10+ years of experience in combat design, including senior, principle or lead experience.
  • Extensive experience in tuning and balancing firearms.
  • Extensive experience and grasp at crafting melee combat gameplay, animation timing and feel.
  • Extensive experience in design, implementation, troubleshoot and tuning of Player 3Cs, traversal and combat mechanics.
  • Extensive experience in design, implementation, troubleshoot and tuning of enemy combatants and AI behaviors.
  • Fluency with Unreal Editor and Blueprint scripting; text-based scripting experience is a plus.
  • Experienced collaborating with animators to create gameplay friendly animations that strike the right balance between fidelity, fluidity and responsiveness.
  • Experience in designing combat gameplay based on mo-cap performances; experience in directing mo-cap performance is a plus.
  • Strong written and verbal communication skills with the ability to convey difficult and abstract concepts to all disciplines.


Preferred Qualifications
  • Possess an extensive knowledge of competing products and a deep understanding of the complex overlap between combat and open world gameplay systems.
  • Shipped at least one AAA title from inception to finish.
  • Experience working effectively with globally distributed team members/partners across cultures, borders, languages and time zones.


Location State(s)

US-California-Los Angeles

The expected base pay range for this position in the location(s) listed above is $105,300.00 to $198,000.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience.Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis.Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company's 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee's tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year.Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.

About LightSpeed Retail

LightSpeed Retail is a cloud-based point-of-sale and e-commerce software provider for retailers and restaurateurs. The company was founded in 2005 by Dax Dasilva and is headquartered in Montreal, Canada. LightSpeed Retail's platform allows businesses to manage their inventory, process transactions, and analyze sales data. The company's mission is to help businesses grow by providing them with the tools they need to succeed. LightSpeed Retail has raised over $290 million in funding from investors such as Caisse de dépôt et placement du Québec, iNovia Capital, and Accel Partners.
Learn more about LightSpeed Retail
Size
1,000 employees
Market Cap
$18.4 billion
Industry
Founded
2005
5 Year Trend
+48.5%

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