WHOOP

iOS Engineer

WHOOP$105K — $145K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Product-minded engineer with empathy for the member experience
  • Experience developing, testing, and delivering native iOS apps professionally
  • Proficient in Swift and iOS frameworks like SwiftUI and UIKit
  • Familiarity with MVVM/Viper architecture patterns
  • Knowledge of iOS memory management and concurrency
  • Experience with libraries/frameworks utilized by other developers
  • Effective communicator with RESTful backend integration

Responsibilities

  • Collaborate within a cross-functional team including product and software engineers
  • Develop and maintain product features using Swift and a RESTful backend
  • Document new software features and architecture designs
  • Contribute to feature ideation, planning, and development
  • Analyze user metrics to improve engagement and identify bugs
  • Manage the app release process, including submission to the App Store
  • Organize work efficiently using Jira, Confluence, and Github
  • Stay updated with latest Apple frameworks and best practices

Benefits

  • Working in a supportive environment that values character and diversity
  • Opportunity for rapid personal and professional growth
  • Participation in a generous equity package
  • Access to WHOOP's Career Framework for engineering success
  • Work in a collaborative, cross-functional team environment
Full Job Description
As an iOS Software Engineer I, you will build on WHOOP's generative AI capabilities to develop and maintain exciting, member-facing features that drive meaningful health outcomes. You will play a vital role in delivering personalized insights across WHOOP and work alongside experienced engineers, designers, and product managers to help members better understand their health, optimize performance, and gain clarity throughout their WHOOP journey.

RESPONSIBILITIES:
  • Work in a cross functional team that collaborates closely with the data science, product, and software engineering teams at WHOOP
  • Utilize knowledge of Swift to develop and maintain product features and communicate with a RESTful backend
  • Document new features and architecture
  • Contribute to new feature ideation, planning, and development
  • Analyze and monitor user metrics and feedback to determine crash rate or potential bugs and to improve engagement
  • Participate in the release process including getting the app built, managing build variants, signing, sending and testing through Firebase, and submitting to the App store
  • Self organize using productivity tools such as Jira, Confluence, and Github
  • Stay up to date with the latest Apple frameworks and best practices
  • Lead and contribute to new feature ideation, planning, and development

QUALIFICATIONS:
  • Product minded engineer with empathy for the member experience
  • Experience in building, testing, debugging, and delivering native iOS apps in a professional environment.
  • Experience with Swift and iOS frameworks such as SwiftUI, UIKit, AutoLayout, Interface Builder, XCTest
  • Familiarity with MVVM/Viper architecture
  • Knowledge of iOS memory management and concurrency (Swift Concurrency & GCD)
  • Experience developing libraries/frameworks and tooling that are used by other developers.
  • Knowledge of Xcode, Fastlane, Swift Package Manager, CocoaPods, and debug tooling.
  • Experience communicating with a RESTful backend.
  • Willingness to learn and grow rapidly across iOS and external systems.

Learn more about our Software Org and how to be successful in your engineering career at WHOOP via our Career Framework.

This role is based in the WHOOP office located in Boston, MA. The successful candidate must be prepared to relocate if necessary to work out of the Boston, MA office.

Interested in the role, but don't meet every qualification? We encourage you to still apply! At WHOOP, we believe there is much more to a candidate than what is written on paper, and we value character as much as experience. As we continue to build a diverse and inclusive environment, we encourage anyone who is interested in this role to apply.

The WHOOP compensation philosophy is designed to attract, motivate, and retain exceptional talent by offering competitive base salaries, meaningful equity, and consistent pay practices that reflect our mission and core values.

At WHOOP, we view total compensation as the combination of base salary, equity, and benefits, with equity serving as a key differentiator that aligns our employees with the long-term success of the company and allows every member of our corporate team to own part of WHOOP and share in the company's long-term growth and success.

The U.S. base salary range for this full-time position is $105,000-$145,000. Salary ranges are determined by role, level, and location. Within each range, individual pay is based on factors such as job-related skills, experience, performance, and relevant education or training.

In addition to the base salary, the successful candidate will also receive benefits and a generous equity package.

These ranges may be modified in the future to reflect evolving market conditions and organizational needs. While most offers will typically fall toward the starting point of the range, total compensation will depend on the candidate's specific qualifications, expertise, and alignment with the role's requirements.

About WHOOP

WHOOP is a wearable technology company that specializes in fitness tracking. The company was founded in 2012 and is based in Boston, Massachusetts. WHOOP's flagship product is a wristband that tracks various metrics related to fitness and health, such as heart rate variability, sleep quality, and recovery time. The company also offers a subscription service that provides personalized insights and recommendations based on the data collected by the wristband. WHOOP has raised over $200 million in funding and has partnerships with several professional sports leagues and teams.
Learn more about WHOOP
Size
500 employees
Industry
Founded
2011

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