Game Producer

TapBlaze

$90K — $115K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3 to 6 years of production experience in free to play mobile game titles with live ops
  • Deep Jira administration knowledge, including workflow creation
  • Ability to enforce deadlines while maintaining positive relationships
  • Excellent written communication skills
  • Experience coordinating work across multiple time zones (preferred)

Responsibilities

  • Oversee Jira and all planning tools for active game projects
  • Assign owners and due dates to all tasks entering the pipeline
  • Identify and flag schedule risks early for proactive management
  • Conduct effective and concise standups and status meetings
  • Act as the go-to contact for any task-related inquiries within the studio

Benefits

  • Flexible work environment in a small, close-knit team
  • Direct involvement in game development with no corporate layers
  • Opportunity to communicate directly with team members
  • Focus on details and quality in game production
Full Job Description


The role

You will be the person who makes sure everyone in the studio knows what they are working on, when it is due, and what comes next. Right now that clarity does not exist everywhere it should. Your job is to build it and keep it.

This is a hands on production role. You will live in Jira. You will talk to every person in the studio every week. You will be the first call when anyone has a question about tasks, priorities, or blockers. At a big studio this job is one layer in a production org. Here you are the production org.

What you will own
  • Jira and all associated planning tools for every active game project. Board structure, workflow, hygiene, reporting. If it is in Jira, it is yours.
  • Schedules and deadlines. Every task that enters the pipeline gets an owner and a due date. That includes requests between teams and across offices. Nothing sits in limbo waiting for someone to guess how urgent it is.
  • Schedule risk. When a milestone is slipping, you see it first, you flag it early, and you drive the tradeoff conversation. You make the call on when the team needs to push and when the scope needs to cut.
  • Standups and status. You run them, you keep them short, and you make them worth attending.
  • Single point of contact. Anyone in the studio with a question about what to work on comes to you and leaves with an answer.


What we are looking for
  • 3 to 6 years of production experience in games, specifically free to play mobile titles with live ops. You have shipped content updates on a recurring cadence and you know what an event calendar looks like from the inside.
  • Deep working knowledge of Jira as an admin, not just a user. You have built workflows, not just moved tickets.
  • Comfortable holding people to dates without being the person everyone avoids. You get commitments, you track them, and you follow up.
  • Clear, fast written communication.
  • Experience coordinating across time zones is a plus. Part of our production team is in Beijing.


How we work

We are small on purpose. Everyone ships. There is no layer between you and the games or the people making them. We believe beauty is in the details. If you have read this far, include that phrase somewhere in your application.

Physical requirements
  • Los Angeles, CA: Reliably commute or relocate before starting work;
  • Prolonged periods sitting at a desk and working on a computer.


Compensation

The range for this role is $90,000 to $115,000 depending on experience, with the opportunity to earn an annual discretionary bonus.

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