Game Engine Engineer, Platform

Worldscape Technology Inc.

$100K — $130K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • BS/MS in Computer Science, Software Engineering, Physics, Mathematics or equivalent experience.
  • 0 to 4+ years in real-time/game physics engineering, with at least one shipped title, preferably in AA/AAA games.
  • Proficient in C++ and familiar with data-oriented design and memory management.
  • Experienced in rigid-body dynamics, collision detection, and various integration schemes.
  • Strong problem-solving skills in numerical stability and performance under real-time constraints.
  • Experience integrating physics with animation and gameplay systems.
  • Proven collaboration skills with cross-disciplinary teams.

Responsibilities

  • Develop algorithms for game physics, including data models and simulation loops.
  • Implement core physics features like collision detection and vehicle dynamics with a focus on orbital mechanics.
  • Create physics-driven features and tools that facilitate designer workflows and runtime interactions.
  • Conduct performance profiling, optimization, and memory budgeting across different platforms.
  • Establish testing protocols to ensure the stability and robustness of physics implementations.
  • Build tools and visualizers that enhance designer efficiency and QA processes.
  • Provide live support post-launch to address any crashes or regressions in the game engine.

Benefits

  • Competitive salary and equity opportunities.
  • Comprehensive medical, dental, and vision insurance.
  • Flexible time off policy.
  • 401k retirement plan.
  • Basic and voluntary life insurance options.
  • Dynamic work environment that encourages flexibility and ownership.
Full Job Description
Key Attributes:

  • Innovation Mindset: Passion for pushing the boundaries of real-time physics in interactive simulation.
  • Coding-Skills: expertise in coding languages, including C++ and game scripting.
  • Problem-Solving: Creative and analytical approach to complex simulation challenges.
  • Communication: Clear articulation of technical concepts to non-technical stakeholders.


Responsibilities:

  • Work on game physics: data models, simulation loops, solver strategies, and integration points across engine and simulation systems.
  • Focus on core physics features: Collision detection (broad-phase/narrow-phase), entity controllers, vehicle dynamics with an emphasis on orbital mechanics, particles/fluid mechanics (with an emphasis on atmospheric dynamics).
  • Integrate with simulation logic (gameplay) & animation: Build physics-driven interactions, authoring tools, and runtime hooks (e.g., inverse kinematics, state machines, event systems).
  • Help with performance optimization: Profile, optimize, and budget frame time and memory across platforms; lead multi-threading/Job System/SIMD efforts; evaluate GPU compute opportunities.
  • Stability & robustness: Establish test suites, golden scenarios, and verification and validation practices; reduce edge-case instability (stacking, tunneling, jitter, constraint drift).
  • Tooling & workflow: Build/debug tools, visualizers, probes, and authoring pipelines that accelerate designer iteration and QA efficiency.
  • Quality & live support: work on crashes and regressions for the game engine; support content changes post-launch without destabilizing the simulation.


Professional Qualifications:

  • Education: BS/MS in Computer Science, Software Engineering, Physics, Mathematics (or equivalent practical experience).
  • Experience: 0 to 4+ years in real-time/game physics engineering; shipped a title, AA/AAA preferred.
  • Programming: Experience C++ (modern standards), data-oriented design, memory management, profiling/debugging (VTune, PIX, Nsight, RenderDoc, etc.).
  • Rigid-body dynamics,collision detection (GJK, SAT, continuous collision detection/time of impact), integration schemes (semi-implicit Euler, RK, constraint solvers).
  • Numerical stability, error control, and performance trade-offs under real-time constraints.
  • Engine Integration: Experience integrating physics with animation (animation blending, IK), gameplay systems, and rendering pipelines.
  • Performance: Multi-threading/job systems, SIMD/vectorization, cache-friendly data structures, frame/memory budgeting across platforms.
  • Collaboration: Proven ability to lead cross-disciplinary efforts and communicate complex technical topics clearly.


Preferred Qualifications:

  • 2+ years' experience in Modern Game Engines & Middleware: Unreal Engine (Chaos), Unity (DOTS/Physics), Havok, Bullet, PhysX; custom engine experience strongly preferred.
  • 1+ years' experience in Advanced Simulation: Fracture systems, granular materials, vehicle tire models, buoyancy/aero effects; GPU compute (CUDA, compute shaders).
  • Experience with existing physics models and systems integration.
  • Networking: Deterministic simulation strategies, rollback/prediction, server authority models, cross-platform latency mitigation.
  • Console/Platform: Shipping experience on Xbox, PlayStation, Switch, and PC; familiarity with platform TRCs/TCRs and performance certification.
  • Tooling & Scripting: Python/C#/Lua for tools and editor extensions; in-engine visualization/debugging overlays.
  • Optimization Expertise: Broad-phase structures (sweep-and-prune, BVH), island building, sleeping strategies, CCD tunneling avoidance; job scheduling and affinity tuning.
  • Content Pipelines: Collaboration with design/tech art to create authoring guidelines for physics assets; LOD strategies for physics complexity.


$100,000 - $130,000 a year

Final compensation will be determined based on factors such as experience, skills, and qualifications. In addition to base salary, this role may be eligible for performance-based bonuses and equity awards.

What we offer:

- Competitive salary and meaningful equity

- Attractive benefits package

- Flexible time off policy

- Medical, Dental and Vision insurance

- HSA health insurance options

- 401k plan

- Basic and Voluntary Life Insurance

- Fast paced environment with flexibility and ownership

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