Game Engine Developer

Qualitest Group

$110K — $130K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of professional software development experience, specifically in engine-level programming.
  • Strong proficiency in C++ along with at least one scripting language (C#, Python).
  • In-depth experience with Unreal Engine internals and developing plugins/modules.
  • Good understanding of 3D graphics and real-time rendering/simulation concepts.
  • Experience with AI coding tools like Cursor, Claude, or Copilot.
  • Ability to independently prioritize tasks and effectively communicate in a distributed team setup.
  • Bachelor's degree in Computer Science or equivalent experience.
  • Familiarity with XR SDKs like OpenXR or Meta Quest SDK.

Responsibilities

  • Develop and maintain game engine integrations focused on Unreal Engine for client platforms.
  • Fix SDK bugs and enhance existing features within engine developer environments.
  • Create developer tools and workflows that further support platform capabilities.
  • Prototype and implement demos to showcase new platform features.
  • Collaborate with cross-functional teams to identify and address developer pain points.

Benefits

  • On-site work environment in Redmond, WA, fostering collaboration.
  • Opportunity to work with cutting-edge XR technology and tools.
  • Engagement with a talented, cross-functional team driving innovation in game development.
Full Job Description
We are looking for a Game Engine Developer to join our growing team in Redmond, WA!

Role - Game Engine Developer

Location - Redmond, WA (on-site)

We're looking for a game engine developer to drive engine integration work with a focus on Unreal Engine. You'll work across the stack, from low-level engine code to developer-facing tools, improving the XR development experience on Meta's platforms. This role requires strong independent judgment, the ability to navigate large codebases, and comfort working with AI-first development workflows.

Responsibilities:
  • Develop and maintain game engine integrations for our client's platforms, with primary focus on Unreal Engine.
  • Fix SDK bugs, improve existing features and implement new capabilities within engine developer environments.
  • Build developer tools, workflows, and visualizations that support platform capabilities under development.
  • Prototype and implement demos and use cases that showcase new platform features.
  • Collaborate with cross-functional teams to identify developer pain points and drive solutions.


Required Skills:
  • 5+ years of professional software development experience, with significant engine-level programming.
  • Strong proficiency in C++ and at least one additional scripting language (C#, Python).
  • Deep experience with Unreal Engine internals and plugin/module development.
  • Solid understanding of 3D graphics and real-time rendering and simulation concepts.
  • Proficiency with AI coding tools (e.g., Cursor, Claude, Copilot) as part of daily development workflow.
  • Ability to work independently, manage priorities, and communicate effectively in a distributed team.
  • Bachelor's degree in Computer Science or equivalent practical experience.
  • Familiarity with XR SDKs (OpenXR, Meta Quest SDK, or similar).
  • Gameplay development experience, especially with a published portfolio.


Nice to Have:
  • Performance profiling and optimization experience (CPU, GPU, memory).
  • Graphics programming experience (shaders, OpenGL, Vulkan).
  • Experience with additional game engines (Unity, Godot, or similar).
  • Familiarity with MCP or agentic AI developer tool workflows.
  • Proficiency across multiple programming languages.


Salary of $110,000 - $130,000 annually.

If you like what you have read, send us your resume and let's start talking!

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