The RoleWe are seeking a talented Software Engineer, Flight Software (new grad to senior) to join our team developing safety-critical, real-time embedded software for aerospace and defense platforms. In this role, you will design, develop, and implement flight software that powers next-generation autonomous systems, working at the intersection of embedded systems, real-time computing, and aerospace engineering.
Key Responsibilities- Design, develop, and implement real-time, safety-critical flight software in C, C++, and Rust for embedded systems within aerospace and defense platforms.
- Engineer highly efficient and reliable embedded software solutions, focusing on resource constraints, low-level hardware interaction, and deterministic behavior.
- Collaborate closely with hardware engineers, systems engineers, and aerospace specialists to integrate flight software with avionics, sensors, and control systems.
- Develop and execute rigorous testing methodologies, including unit, integration, and system-level testing in simulation and on actual flight hardware.
- Contribute to the full software development lifecycle, from requirements analysis and architecture design to coding, verification, and validation of flight-critical software.
Required Qualifications - Strong proficiency in C, and C++ for embedded systems programming.
- Hands-on experience with embedded systems and/or real-time operating environments, including low-level hardware interactions, device drivers, and complex embedded software architectures.
- Proven experience working with flight software principles, hard real-time operating environments, and understanding of aerospace concepts, hardware interfaces, and protocols.
- Understanding of MATLAB and Simulink.
- Strong academic background in Computer Science, Electrical Engineering, Aerospace Engineering, or a related field with a focus on embedded systems and real-time computing (degree not strictly required; demonstrated skills and experience take precedence).
Preferred Qualifications- Aerospace background in aerodynamics, aircraft concepts, or avionics.
- Experience with Guidance, Navigation, and Control (GNC) systems - including mission and trajectory planning, state estimation, and typical control laws (PID, LQR, etc).
- Experience with computer vision, perception, or robotics concepts.
- Strong proficiency in Rust for embedded systems programming.
- Game development background, particularly console development or low-level systems programming.
DisclosuresThis position may require access to information protected under U.S. export control laws and regulations, including the Export Administration Regulations (EAR) and the International Traffic in Arms Regulations (ITAR). Please note that any offer for employment may be conditioned on authorization to receive software or technology controlled under these U.S. export control laws and regulations without sponsorship for an export license.
Mach participates in E-Verify and will provide the federal government with your Form I-9 information to confirm that you are authorized to work in the U.S.
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offers may vary based on (but not limited to) work experience, education and training, critical skills, and business considerations. Highly competitive equity grants are included in most offers and are considered part of Mach's total compensation package. Mach offers benefits such as health insurance, retirement plans, and opportunities for professional development.