Bonfire Studios

Character Concept Artist (Senior/Principal)

Bonfire Studios$174K — $221K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Portfolio showcasing a strong range of concept art work.
  • Experience in character, costume, and creature design, with a focus on high quality.
  • Deep understanding of costume and fashion design spanning various cultures and eras.
  • Proficiency in Photoshop and ability to illustrate FX and animation via storyboards.
  • Commitment to high-quality standards and adaptive creativity in challenges.
  • Strong collaboration and communication skills, adaptable across different styles.
  • Accountability in meeting deadlines and self-managing within the project.

Responsibilities

  • Create concept art for characters, creatures, and props, from sketches to fully rendered designs.
  • Develop character skin concepts that enhance the narrative and align with the game's IP.
  • Collaborate with art directors and designers to ensure compelling character designs work effectively in-game.
  • Provide detailed feedback and paint-overs to 3D artists to refine designs and address visual challenges.
  • Produce mood boards and rapid iterations to inspire new themes for the art team.
  • Contribute unique perspectives to enrich studio culture and creative practices beyond your core discipline.

Benefits

  • Opportunities for equity in the company.
  • Comprehensive benefits package for team members.
  • Work in an independent environment with team-driven decisions.
  • Engage in a culture of transparency and shared ownership.
Full Job Description
As a Senior/Principal Character Concept Artist at Bonfire, you'll help shape the look and feel of Arkheron by creating characters that are both captivating and believable. This role calls for a strong balance of imagination and design clarity, resulting in bold ideas and then refining them into concepts that elevate every aspect of our game. You'll explore anatomy, costume, and prop design to ground your characters in authenticity while capturing Arkheron's distinctive tone.

YOU'LL CONTRIBUTE BY:

  • Creating concept art for characters, creatures, and props; from loose exploratory sketches to fully rendered designs.
  • Developing visually striking and clear character skin concepts that strengthen the narrative and align seamlessly with the IP.
  • Partnering with Art Directors, Artists, Animators, and Designers to ensure characters and creatures not only look compelling but function well in-game.
  • Collaborating with 3D Artists through detailed paint-overs and feedback to refine designs and solve visual challenges.
  • Producing well-researched mood boards and rapid iterations that inspire new themes and directions for the art team.
  • Bringing your unique passions and perspective to the broader studio and contributing beyond your core discipline that help shape not just the look of Arkheron, but also the creative practices of the team.

WE'RE EXCITED ABOUT YOU BECAUSE YOU:

  • Bring a stunning portfolio that showcases your strongest work and highlights your range as a concept artist.
  • Have built a career creating characters, costumes, and creatures that push the limits of quality and creativity (whether in AAA games or film) leaving players and audiences with designs they remember.
  • Demonstrate outstanding draftsmanship and artistic fundamentals, with deep knowledge of costume and fashion design across eras and cultures, a strong sense of materials, and the ability to communicate them visually.
  • Can illustrate FX and animation through storyboards, and bring expert-level proficiency in Photoshop to your work.
  • Hold yourself to a high quality bar, and proactively adapt to creative challenges to ensure the art always elevates the game.
  • Thrive on collaboration, adapting your communication style (written, verbal, and visual) to meet the needs of your teammates.
  • Actively seek and apply feedback across disciplines, staying curious about other teams' challenges and using those insights to strengthen how art supports gameplay.
  • Embrace accountability, consistently meet deadlines, and bring a self-starting, self-managing approach that keeps you moving in step with development.

THIS MIGHT NOT BE THE ROLE FOR YOU IF:

  • You're happiest on large teams with clear, specialized lanes. At Bonfire, we're a small, senior group where everyone wears a few different hats.
  • Radical transparency and direct feedback feel uncomfortable. We rely on openness and shared ownership to do our best work together.
  • You'd rather follow an established process than help shape and evolve one. Here, we're always iterating as the team and game grow.
  • Playfulness and creativity don't feel essential to you. For us, they're core ingredients in making something truly special.
  • You prefer to stay narrowly focused on your craft. This role is about collaborating across disciplines and influencing areas beyond your immediate specialty.

YOU'LL LOVE WORKING AT BONFIRE BECAUSE WE:

  • Embrace bold challenges with creativity and courage, making the tough calls to build a game we're proud to play every day.
  • Keep fun at the core: we play Arkheron daily, staying grounded as players. If it's not more fun than yesterday, we fix it. We don't chase trends; we listen by playing.
  • Stay truly independent, with decisions driven by the team - not by investors or a board.
  • Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don't.

The base salary range for this role is $174,800 - $221,817. Depending on your experience and level (whether you're closer to mid-level or principal), your offer may land above or below that range. We don't just look at years on a résumé - we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we'll happily walk you through the full details.

Want to get a feel for what it's like to work here? You can check out more about our culture, team, benefits, and perks at www.bonfirestudios.com. And don't worry - anything you share with us in the application process is just for recruiting and won't be shared. You can read more in our privacy policy.

About Bonfire Studios

Bonfire Studios is a video game development company based in Austin, Texas. The company was founded in 2016 by a group of former employees of the game development company, Blizzard Entertainment. Bonfire Studios is focused on creating multiplayer games that are accessible to a wide audience. The company is backed by venture capital firms and has partnerships with major game publishers. Bonfire Studios is committed to creating games that are fun, engaging, and socially connected.
Learn more about Bonfire Studios
Size
50 employees
Industry
Founded
2016

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