Audio Director

AGBO Films LLC

$100K — $120K *
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5-8 years of professional audio design experience with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (Pro Tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and audio integration with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating diverse sound design and music integration expertise

Responsibilities

  • Own the end-to-end audio vision for interactive projects
  • Collaborate with game directors and production teams to align audio with gameplay and story
  • Define core tools, workflows, and technical standards for audio team efficiency
  • Implement audio in-engine in partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resources
  • Establish and evolve audio pipelines, tools, and best practices for scaling

Benefits

  • Opportunity to shape audio vision for interactive projects
  • Collaborative environment with game directors and narrative designers
  • Access to state-of-the-art audio technology and tools
  • Involvement in cross-departmental creative reviews
  • Opportunity for professional growth in a scaling company
Full Job Description
Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games - building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. Youll partner directly with game directors to make sure audio drives story and gameplay feel, and youll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:
  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio teams core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:
  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:
  • Candidates must be legally authorized to work in the U.S.

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