Animation Engineer

Final Strike Games

$80K — $100K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 4-year Bachelor's degree in Computer Science or equivalent training.
  • Minimum 3 years experience as a gameplay or animation engineer.
  • Strong understanding of game animation methodologies (including foot IK, rigging, motion matching, procedural animation).
  • Deep knowledge of animation systems in Unreal Engine 5.
  • Familiarity with Claude Code in game development environments.
  • Strong programming skills in C/C++.
  • Proficiency in mathematics, particularly linear algebra.

Responsibilities

  • Collaborate with designers, artists, and animators to enhance in-game character animations using Unreal Engine.
  • Monitor the performance and network reliability of animation gameplay systems.
  • Create test cases and work closely with the QA team to ensure quality standards.
  • Manage time and prioritize tasks effectively to meet set goals.

Benefits

  • Opportunity to work on high-quality multiplayer games.
  • Collaborative environment with industry veterans in a rapidly growing studio.
  • Opportunities for skill advancement in game animation and Unreal Engine technology.
  • Flexibility in work location among Seattle, Vancouver, or Montreal offices.
Full Job Description
Animation Engineer

Duties
  • Work closely with designers, artists, and animators to "bridge the gap" between Unreal Engine's core technology and building in-game character animations of the highest quality.
  • Monitor performance, and network reliability of animation gameplay systems
  • Develop test cases and integrate with the QA team
  • Self-manage time and responsibilities when given prioritized goals and objectives

Requirements:
  • A 4-year Bachelor's degree in Computer Science or equivalent training.
  • At least 3 years experience as a gameplay or animation engineer
  • A strong understanding of game animation methodologies (foot IK, rigging, motion matching, procedural animation, skinning, blend trees, etc)
  • Have deep and current knowledge of the animation systems in Unreal Engine 5.
  • Familiar with using Claude Code in a game development environment
  • Strong programming skills in C/C++
  • Strong mathematics ability / linear algebra

Basic Qualifications
  • Expert knowledge of business tools such as Microsoft office and google docs
  • Strong written and verbal communication skills in the English language
  • Current eligibility to work in Canada is preferred but International candidates may be considered based on experience + circumstances.


Final Strike Games is a multiplayer focused game studio founded by game industry veterans. FSG is currently developing titles for PC and Console. We have offices in Seattle, Vancouver, and Montreal. For more information please visit www.finalstrikegames.com

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