Animation Director - Sledgehammer Games

Activision Blizzard, Inc.

$136K — $253K *
Media
11 - 15 years of experience
Job Overview by Ladders

Qualifications

  • 12+ years of professional animation experience in game development, with a focus on leadership roles.
  • Experience leading animation teams on AAA title development and delivery.
  • Comprehensive knowledge of animation principles, character performance, and motion capture pipelines.
  • Proficiency in Maya and modern animation workflows.
  • Strong ability to collaborate with cross-disciplinary teams, including Art, Design, and Engineering.
  • Expertise in game engines, animation systems, and technical animation processes.
  • Skilled in building and mentoring high-performing animation teams.

Responsibilities

  • Define and uphold the animation vision and standards for the project.
  • Lead and mentor the animation team to foster excellence and collaboration.
  • Establish animation strategies and production goals in partnership with studio leadership.
  • Collaborate with various teams to ensure animations align with gameplay and storytelling goals.
  • Drive the creation of high-quality character and gameplay animations.
  • Oversee the integration of animations within game development tools.
  • Review and provide feedback on animation content to enhance quality and consistency.

Benefits

  • Comprehensive medical, dental, and vision insurance, including health savings accounts.
  • 401(k) plan with company match, along with tuition reimbursement and charitable donation matching.
  • Generous paid holidays, vacation, and parental leave policies.
  • Mental health and wellness programs, fitness incentives, and discounted gaming.
  • Relocation assistance for those who need to move for the role.
Full Job Description
Job Title:
Animation Director - Sledgehammer Games

Requisition ID:
R027967

Job Description:

Your Mission

As the Animation Director, you will define and drive the animation vision for Sledgehammer Games, leading a world-class animation team responsible for delivering immersive, high-quality player experiences across all aspects of gameplay and storytelling. You will partner closely with Design, Art, Narrative, Engineering, Production, and studio leadership to establish animation standards, workflows, and creative direction that elevate the overall player experience. You will act as a senior example to the wider animation team, helping to develop and grow them so that they can realize their full potential.

This role requires a highly collaborative leader who can balance artistic excellence, technical innovation, and team development while delivering best-in-class animation content at scale. You will champion animation quality across first-person and third-person gameplay, cinematic storytelling, character performance, and AI systems while helping shape the future of the Call of Duty franchise.

Responsibilities
  • Define and champion the overall animation vision, quality bar, and creative direction for the project.
  • Lead, mentor, and develop Animation Leads, Principal Animators, and team members, fostering a culture of excellence, collaboration, and continuous growth.
  • Partner with studio leadership to establish animation strategy, priorities, staffing plans, and production goals.
  • Collaborate with Art, Design, Narrative, Engineering, and Production teams to ensure animation supports gameplay, storytelling, and player immersion objectives.
  • Drive the creation of world-class character, gameplay, cinematic, and AI animation experiences.
  • Oversee the integration and implementation of animation content, systems, and pipelines within proprietary and industry-standard game development tools.
  • Establish and evolve animation workflows, processes, and best practices to improve quality, scalability, and development efficiency.
  • Guide performance capture and motion capture strategies, ensuring authentic character performance and visual fidelity.
  • Review animation content regularly, providing artistic direction and actionable feedback to internal and external teams.
  • Partner with outsourcing and co-development partners to maintain consistent quality and execution across animation deliverables.
  • Stay informed on emerging industry trends, technologies, and animation techniques, helping drive innovation within the team and studio.


Player Profile

Minimum Requirements
  • 12+ years of professional animation experience in game development, including significant leadership experience.
  • Proven experience leading animation teams through the development and delivery of AAA titles.
  • Deep understanding of animation principles, character performance, gameplay animation, cinematics, and motion capture pipelines.
  • Strong expertise with Maya and modern animation workflows.
  • Experience partnering across multiple disciplines, including Art, Design, Engineering, Narrative, and Production.
  • Demonstrated ability to establish creative vision and execute against it through both direct and indirect leadership.
  • Strong understanding of game engines, animation systems, state machines, blending, and technical animation pipelines.
  • Experience building, mentoring, and growing high-performing animation teams.
  • Excellent communication, collaboration, presentation, and stakeholder management skills.
  • Passion for games and a commitment to creating exceptional player experiences.


Preferred Qualifications
  • Experience shipping multiple AAA first-person action titles.
  • Experience with performance capture direction and cinematic animation pipelines.
  • Experience working with globally distributed development teams and external partners.
  • Strong understanding of player-centered design and animation's role in gameplay feel and immersion.


We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.


Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $136,880.00 - $253,260.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Similar Jobs

More Jobs at Activision Blizzard, Inc.

More Media Jobs

Find similar Animation Director - Sledgehammer Games jobs: