Animateur.trice senior / Senior Animator

Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in video game development and at least 1 AAA title under your belt.
  • Strong background in body mechanics, posing, and timing for animations.
  • Proficiency in facial animation and acting principles is highly desired.
  • Expertise with 3D animation software (e.g., Maya, Motionbuilder).
  • In-depth understanding of motion capture processes and able to support the pipeline.
  • Familiarity with game engines, particularly Unreal 5, is a significant plus.
  • Excellent communication and organizational skills are a must.

Responsibilities

  • Animate characters to bring them to life with engaging storytelling under Warner Bros. IPs.
  • Utilize motion capture data and keyframe animation, adapting in-engine content as needed.
  • Collaborate with production and other departments to prototype new gameplay features.
  • Contribute to meetings by providing feedback on the look and feel of animated content.
  • Engage in R&D to enhance tools and assess new technologies for animation.
  • Meet deadlines and review animated content within the game engine.
  • Troubleshoot and fix animation-related bugs.
  • Support the animation team, especially mentoring less experienced members.

Benefits

  • Opportunity to work on high-profile projects within a major entertainment brand.
  • Collaborative and innovative work environment with diverse disciplines.
  • Encouragement and support for professional development and R&D efforts.
  • Access to state-of-the-art animation tools and technologies.
  • Participation in a creative process that shapes memorable gaming experiences.
Full Job Description
WB Games Montréal, une division de Warner Bros. Interactive Entertainment (WBIE), recherche un.e Animateur.trice senior. Ton nouveau rôle... Dans ce rôle, tu travailleras en étroite collaboration avec les leaders en animation pour créer du contenu d'animation de haute qualité pour le gameplay en temps réel et les cinématiques de nos jeux. Ton focus sera axé sur la création de contenu et de narration de haute qualité, tu travailleras en collaboration avec différentes disciplines, notamment les équipes de modélisation de personnages, d'art, d'animation technique, de conception et de programmation, pour faire avancer la vision de manière cohérente tout en respectant les contraintes techniques et les budgets. Responsabilités de ton rôle... 3 Responsable de l'animation des personnages et de donner vie nos jeux bas sur un contexte narratif mmorable sous les proprits intellectuelles de la marque WB. 3 tre polyvalent.e en travaillant avec des donnes de capture de mouvement, de l'animation par cl (keyframe) et de la manipulation intgre9e du contenu d'animation. 3 Travailler avec la production et les dpartements associs pour prototyper de nouvelles fonctionnalits de jouabilit. 3 Participer aux runions de dpartement et partager des commentaires tout en dfinissant l'apparence et le ressenti du contenu l'cran. 3 Participer aux efforts de R&D pour l'amlioration des outils et l'valuation des nouvelles technologies. 3 Livrer les tches en temps et dans les dlais et rviser le contenu dans le moteur de jeu. 3 Correction et support de problmes (bugs) relis l'animation. 3 Apporter ton soutien l'quipe d'animation ; particulirement aux membres les moins expriments de l'quipe. Comptences & exprience... 3 Plus de 5 ans d'exprience dans le dveloppement de jeux vido et avoir travaill sur au moins un titre de jeu AAA. 3 Excellentes comptences en communication et en organisation. 3 Bases solides d'animation de mcanique corporelle, les poses et le sens du rythme. 3 Bonnes bases d'animation faciale et le jeu d'acteur.trice, hautement dsir. 3 Matrise des logiciels d'animation 3D (Maya, Motionbuilder, etc.). 3 Matrise du processus de production de capture de mouvement et capable de soutenir le pipeline. 3 Bonne comprhension des moteurs du jeu. Exprience sur le moteur de jeu Unreal 5, un atout hautement dsir. 3 Solides comptences techniques en rsolution de problmes et en dpannage. 3 Attitude positive et dsir d'apporter de nouvelles ides l'quipe. 3 Bonne comprhension du processus de dveloppement de jeux et comprhension des pipelines d'art/animation sur PC et consoles. 3 Passion pour crer et jouer de grands jeux, avec une connaissance des titres actuels et des tendances de l'industrie. 3 Un portfolio : bande de dmonstration ou site web dmontrant tes comptences en animation est un requis. WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Animator. Your New Role... In this role, you will work closely with the Lead Animator and Director group to create high quality animation content for real time gameplay and cinematics for our games. With an end focus on creating high quality content and storytelling, you'll need to work in collaboration across different disciplines including character, art, technical animation, design, and programming to push the vision forward coherently all while respecting technical constraints and budgets. Your Role Accountabilities... 3 Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs. 3 Be versatile working with motion capture data, keyframe animation, and in-engine manipulation of animation content. 3 Work with production and associated departments to prototype new gameplay features. 3 Participate in departmental meetings to share feedback while defining the look and feel of content on screen. 3 Assist in R&D efforts for tools improvement and evaluation of new technology. 3 Deliver tasks on time and on schedule and reviewing content in engine. 3 Animation bug fixing and support. 3 Provide support to peers, especially to less experienced members of the animation team. Qualifications & Experience... 3 5+ years of experience in video game development and have worked on at least 1 AAA game. 3 Excellent communication and organizational skills. 3 Strong animation foundations for body mechanics, posing and timing. 3 Good animation foundations for facial animation and acting. 3 Proficient with 3D animation software (Maya, Motionbuilder, etc.). 3 Proficient with the motion capture production process and able to support the pipeline. 3 Strong understanding of in-game engines. Experience with Unreal 5 is a strongly desired asset. 3 Good technical problem-solving and troubleshooting skills. 3 Positive attitude and a desire to bring new ideas to the team. 3 Good understanding of the game development process and understanding of art/animation pipelines on PC and consoles. 3 Passion for making and playing great games, with an awareness of current titles and industry trends. 3 Portfolio/Demo Reel/Website demonstrating your animation skills is required.

About Warner Bros. Entertainment Inc.

Warner Bros. Interactive Entertainment is an American video game publisher based in Burbank, California, and part of the newly-formed Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery. WBIE was founded on January 14, 2004 under Warner Bros. and transferred to the Home Entertainment division when that company was formed in October 2005. WBIE manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, and WB Games Montréal, among others.
Learn more about Warner Bros. Entertainment Inc.
Industry
Founded
1918

Similar Jobs

More Jobs at Warner Bros. Entertainment Inc.

More Consumer Technology Jobs

Find similar Animateur.trice senior / Senior Animator jobs: