Electronic Arts Inc

Animateur.trice / Animator

Electronic Arts Inc$77K — $107K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Degree in Fine Arts or Computer Animation
  • 3+ years of professional animation experience
  • Proficient in facial and body animation
  • Advanced knowledge of Maya
  • Working knowledge of MotionBuilder is a plus
  • FACS training or knowledge beneficial
  • Strong passion for animation

Responsibilities

  • Align with the Animation Director on creative expectations
  • Create high-quality hand-keyed animations
  • Produce animation using motion capture and reference
  • Animate weight, personality, mood, and believability
  • Understand animation within a motion capture pipeline
  • Adapt work based on feedback while maintaining quality
  • Organize work and notes for team collaboration
  • Attend all meetings and reviews punctually

Benefits

  • 3 weeks of vacation per year to start
  • 10 days of sick leave per year
  • Extended health, dental, and vision coverage
  • Basic life insurance
Full Job Description
Description & Requirements

EA Create is looking for an Animator to join our team in assisting on our next AAA title. EA Create is known to partner with studios such as BioWare, Respawn, Criterion, DICE and Maxis, and assist on the critically acclaimed Battlefield, Dragon Age, Star Wars, Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with team members all over the world and have your work shown to millions of viewers, players, peers, and industry professionals.

You would report to a director within the Animation team and create high-quality performances in all aspects of your work. You know how to reveal attitude, emotions, and mood through a character's movement and behavior, and create memorable characters which will appeal to players. It's essential to have knowledge of the timing and appearance of human and animal movement and facial expressions.

In the end, the look of a game is one of the most significant factors contributing to the success of the game.

Role Requirements:
  • Degree in Fine Arts or Computer Animation
  • 3+ years of professional animation experience
  • Proficient in both facial and body animation
  • Advanced working knowledge of Maya
  • Working knowledge of MotionBuilder is desirable
  • FACS training or knowledge of FACS-based rigs is beneficial
  • Passion for animation
  • Production experience in a professional animation setting
  • Ability to work onsite at the studio as part of a collaborative, in-person team environment

Role Expectations:
  • Quickly align with the Animation Director on expectations and creative direction
  • Create high-quality hand-keyed animation
  • Create high-quality animation based on motion capture and reference
  • Convey weight, character personality, mood, and believability through realistic performances
  • Demonstrate understanding of animation within a motion capture pipeline
  • Ensure animation supports overall direction, player experience, and narrative goals
  • Apply feedback to your work and deliver revisions promptly while maintaining quality standards
  • Keep work and notes organized so teammates can easily follow
  • Prompt attendance at all meetings and reviews.
  • Collaborate with directors, animators, production, and technical staff
  • Shoot reference video when needed, based on direction and feedback from the Animation Director and Leads


We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click "Get Recommendations" to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$77,700 - $107,900 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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