Advanced Material Artist

Certain Affinity, Inc.

$100K — $120K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Portfolio showcasing diverse materials created using procedural and sculpted techniques.
  • Experience in shipping at least two AAA titles as a material artist.
  • Strong grasp of PBR standards and light/surface interaction.
  • Eager to learn and adopt new workflows and techniques.
  • Solid foundation in traditional arts.
  • Proficient in Unreal Engine 5 and its material systems.
  • Highly skilled in Substance Designer and Substance Painter.
  • Familiar with 3D modeling software like Maya and Zbrush.
  • Understanding of color theory and ability to create appealing palettes.
  • Organized, punctual, and effective communicator.

Responsibilities

  • Create high-quality, physically based materials for various game assets with minimal oversight.
  • Assist in developing master materials in Unreal Engine and maintain material pipelines.
  • Work alongside other artists to build visually cohesive and immersive environments.
  • Match and enhance established art styles to improve visual direction.
  • Mentor junior artists in technical skills and best practices.
  • Optimize material creation processes using Substance Designer.

Benefits

  • Opportunity to work with a talented and small team of artists.
  • Mentorship and growth opportunities within the studio.
  • Engagement in high-visibility projects with immersive world-building elements.
Full Job Description
Advanced Material Artist

As a Advanced Material Artist at Certain Affinity, you will work with a small team of Material Artists to create highly detailed materials assets, including textures, masks, and setting up shaders and maintaining material libraries for the game environments and other world assets.

This position is open to candidates in British Columbia, Alberta, Ontario and Nova Scotia Canada only.

Responsibilities
  • Create physically based Materials/Textures for use on props, environments, and characters with little oversight.
  • Assist in master material creation in Unreal and maintaining material pipelines.
  • Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world.
  • Match established art styles while helping improve visual direction.
  • Mentor more junior artists on technique and process
  • Help streamline material creation workflows in Substance Designer

Requirements
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques including tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail that focus on believability and overall composition.
  • Shipped 2+ AAA title as a material artist.
  • Solid technical understanding of PBR standards and surface/light interactions.
  • Driven to learn new workflows, technologies, and techniques.
  • Strong foundation knowledge in traditional arts.
  • Strong knowledge of Unreal Engine 5.
  • Very strong knowledge of Substance Designer and Substance Painter.
  • Strong knowledge of Maya and/or another 3D modeling package.
  • Good knowledge of Zbrush modeling.
  • Solid understanding of color theory, and be able to create balanced and appealing color palettes.
  • Must be punctual, diligent, articulate, and organized.

    Salary Range: 100K-120K CAD

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